Compare commits
6 Commits
v1.0.1
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5b2affec8d
| Author | SHA1 | Date | |
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| 5b2affec8d | |||
| d252e8e8d9 | |||
| 9e493e68d8 | |||
| b898338b2d | |||
| ba986af8a8 | |||
| c1885f174a |
@@ -26,9 +26,9 @@ jobs:
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run: go mod tidy
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run: go mod tidy
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- name: Lint
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- name: Lint
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uses: golangci/golangci-lint-action@v3
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uses: golangci/golangci-lint-action@v8
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with:
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with:
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version: latest
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version: v2.13.2
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test:
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test:
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name: Test
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name: Test
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@@ -30,9 +30,9 @@ jobs:
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run: go mod tidy
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run: go mod tidy
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- name: Lint
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- name: Lint
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uses: golangci/golangci-lint-action@v3
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uses: golangci/golangci-lint-action@v8
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with:
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with:
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version: latest
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version: v2.13.2
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test:
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test:
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name: Test
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name: Test
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@@ -28,9 +28,10 @@ jobs:
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run: go mod tidy
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run: go mod tidy
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- name: Lint
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- name: Lint
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uses: golangci/golangci-lint-action@v3
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uses: golangci/golangci-lint-action@v8
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with:
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with:
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version: latest
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version: v2.13.2
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args: --timeout=5m
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test:
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test:
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name: Test
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name: Test
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@@ -64,7 +65,10 @@ jobs:
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release:
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release:
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name: Build versioned release
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name: Build versioned release
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needs: [lint, test]
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runs-on: ubuntu-latest
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runs-on: ubuntu-latest
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permissions:
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contents: write
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steps:
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steps:
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- name: Checkout
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- name: Checkout
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uses: actions/checkout@v4
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uses: actions/checkout@v4
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@@ -116,9 +120,10 @@ jobs:
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name: swiped-mod-switcher-${{github.ref_name}}-${{github.run_number}}
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name: swiped-mod-switcher-${{github.ref_name}}-${{github.run_number}}
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path: bin/
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path: bin/
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# Prefer built-in job token (Eva): gitea-release-action@v1 defaults to
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# github.token / GITEA_TOKEN — no RELEASE_TOKEN / GIT_PACKAGES_TOKEN.
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- name: Release binaries
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- name: Release binaries
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uses: https://gitea.com/actions/release-action@main
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uses: https://gitea.com/actions/gitea-release-action@v1
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with:
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with:
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files: |-
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files: |-
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bin/**
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bin/**
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api_key: '${{secrets.RELEASE_TOKEN}}'
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@@ -0,0 +1,49 @@
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# .golangci.yml — SwipedModSwitcher (golangci-lint v2)
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# Adapted from steamcache2 v2 skeleton; no project-specific path excludes yet.
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# Run with: golangci-lint run ./...
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version: "2"
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run:
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timeout: 5m
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modules-download-mode: readonly
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linters:
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# Defaults (errcheck, govet, ineffassign, staticcheck, unused, …) plus:
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enable:
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- misspell
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settings:
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errcheck:
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check-type-assertions: false
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check-blank: false
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staticcheck:
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checks:
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- all
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- "-ST*"
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- "-QF*"
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govet:
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enable-all: true
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disable:
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- fieldalignment
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- shadow
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exclusions:
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generated: lax
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paths:
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- dist
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- bin
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rules:
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- path: _test\.go
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linters:
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- errcheck
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formatters:
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enable:
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- goimports
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exclusions:
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generated: lax
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paths:
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- dist
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- bin
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issues:
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max-issues-per-linter: 0
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max-same-issues: 0
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@@ -0,0 +1,44 @@
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# Contributing
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## Propose changes
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Open a pull request against `develop`. Keep the default branch for releases and
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stable tips; land work on `develop` first.
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Point at an existing issue when one fits. Prefer a short issue that states the
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symptom or request before a large PR.
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## Commits
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Subject form:
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```
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area: Imperative summary
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```
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- **Area** is a real package, directory, or subsystem token (`ci:`, `docs:`,
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Go package name). Not a lone filename.
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- **Imperative** mood: Fix, Add, Remove — not "Fixed" or "This patch…".
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- No trailing period. Aim ≤ ~70–75 characters for the whole subject.
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- Not conventional-commits (`feat:` / `fix:` / `chore:` as types).
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Body explains **why**. Establish the problem, then say what you are doing.
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One logical change per commit; split fix and cleanup.
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## Pull requests
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Title matches the primary commit subject.
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- **What** changed
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- **Why** (problem and impact)
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- **Test** (concrete steps; "CI green" alone is weak)
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## Issues and closing
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Cite leftover issues by **full URL**. Gitea closes issues when `#N` appears in
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merge text, so do not put `#N` in the merge message unless that issue is actually
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done. Use `Fixes #N` / `Closes #N` only when the leftover work is finished.
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## License
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||||||
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License TBD by owner.
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@@ -1,5 +1,5 @@
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# Swiped Mod Switcher
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# Swiped Mod Switcher
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A simple but effective mod switcher for simple game such as Sims and Cyberpunk 2077.
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A simple but effective mod switcher for simple game such as Sims.
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it works by switching out a games mod folder with one of the ones made by you and placed under the profiles directory.
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it works by switching out a games mod folder with one of the ones made by you and placed under the profiles directory.
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Reference in New Issue
Block a user