Refactor installation and runner scripts for enhanced usability and security

- Updated the installation script to clarify that production wrappers do not include fixed test secrets, improving user guidance for local testing.
- Modified the jiggablend-manager and jiggablend-runner scripts to remove fixed test configurations, emphasizing the use of local test credentials via `make init-test`.
- Enhanced error handling in the runner script to ensure that an API key is provided, improving security and user feedback.
- Added new flags and options for the runner, including sandboxing capabilities and GPU ray tracing control, enhancing flexibility for users.
- Improved README documentation to reflect changes in usage and configuration, ensuring users have clear instructions for setup and execution.
This commit is contained in:
2026-07-12 10:01:15 -05:00
parent a3defe5cf6
commit 1a69fcfd04
47 changed files with 2718 additions and 402 deletions
+15
View File
@@ -114,3 +114,18 @@ func isGPUControllerLine(line string) bool {
strings.Contains(line, "3d controller") ||
strings.Contains(line, "display controller")
}
func parseRocmAgentArch(output string) (arch string, ok bool) {
scanner := bufio.NewScanner(strings.NewReader(output))
for scanner.Scan() {
line := strings.TrimSpace(scanner.Text())
if !strings.HasPrefix(line, "Name:") {
continue
}
name := strings.TrimSpace(strings.TrimPrefix(line, "Name:"))
if strings.HasPrefix(name, "gfx") {
return name, true
}
}
return "", false
}
@@ -0,0 +1,19 @@
package blender
import "testing"
func TestParseRocmAgentArch(t *testing.T) {
input := `ROCk module is loaded
Agent 1
Name: gfx1151
Marketing Name: AMD Radeon Graphics
`
arch, ok := parseRocmAgentArch(input)
if !ok {
t.Fatal("expected arch to be parsed")
}
if arch != "gfx1151" {
t.Fatalf("arch = %q, want gfx1151", arch)
}
}