Refactor installation and runner scripts for enhanced usability and security
- Updated the installation script to clarify that production wrappers do not include fixed test secrets, improving user guidance for local testing. - Modified the jiggablend-manager and jiggablend-runner scripts to remove fixed test configurations, emphasizing the use of local test credentials via `make init-test`. - Enhanced error handling in the runner script to ensure that an API key is provided, improving security and user feedback. - Added new flags and options for the runner, including sandboxing capabilities and GPU ray tracing control, enhancing flexibility for users. - Improved README documentation to reflect changes in usage and configuration, ensuring users have clear instructions for setup and execution.
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package blender
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import "testing"
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func TestParseRocmAgentArch(t *testing.T) {
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input := `ROCk module is loaded
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Agent 1
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Name: gfx1151
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Marketing Name: AMD Radeon Graphics
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`
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arch, ok := parseRocmAgentArch(input)
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if !ok {
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t.Fatal("expected arch to be parsed")
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}
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if arch != "gfx1151" {
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t.Fatalf("arch = %q, want gfx1151", arch)
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}
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}
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