Refactor installation and runner scripts for enhanced usability and security
- Updated the installation script to clarify that production wrappers do not include fixed test secrets, improving user guidance for local testing. - Modified the jiggablend-manager and jiggablend-runner scripts to remove fixed test configurations, emphasizing the use of local test credentials via `make init-test`. - Enhanced error handling in the runner script to ensure that an API key is provided, improving security and user feedback. - Added new flags and options for the runner, including sandboxing capabilities and GPU ray tracing control, enhancing flexibility for users. - Improved README documentation to reflect changes in usage and configuration, ensuring users have clear instructions for setup and execution.
This commit is contained in:
+156
-27
@@ -12,6 +12,7 @@ import (
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"strings"
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"jiggablend/internal/runner/blender"
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"jiggablend/internal/runner/sandbox"
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"jiggablend/internal/runner/workspace"
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"jiggablend/pkg/scripts"
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"jiggablend/pkg/types"
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@@ -28,6 +29,8 @@ func NewRenderProcessor() *RenderProcessor {
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// gpuErrorSubstrings are log line substrings that indicate a GPU backend error (matched case-insensitively); any match triggers full GPU lockout.
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var gpuErrorSubstrings = []string{
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"illegal address in hip", // HIP (AMD) e.g. "Illegal address in HIP" or "Illegal address in hip"
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"memory access fault", // AMDGPU page fault during HIP/HIPRT (not necessarily OOM)
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"page not present", // AMDGPU GCVM page fault detail
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"hiperror", // hipError* codes
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"hip error",
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"cuda error",
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@@ -38,14 +41,18 @@ var gpuErrorSubstrings = []string{
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}
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// checkGPUErrorLine checks a log line for GPU error indicators and triggers runner GPU lockout if found.
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// Once lockout is already active for this attempt (or was active at context creation), further
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// matching lines are ignored so we do not spam lockout callbacks/logs on multi-line fault dumps.
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func (p *RenderProcessor) checkGPUErrorLine(ctx *Context, line string) {
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if ctx.GPULockedOut || ctx.GPULockoutArmedThisAttempt {
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return
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}
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lower := strings.ToLower(line)
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for _, sub := range gpuErrorSubstrings {
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if strings.Contains(lower, sub) {
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if ctx.OnGPUError != nil {
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ctx.OnGPUError()
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}
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ctx.Warn(fmt.Sprintf("GPU error detected in log (%q); GPU disabled for subsequent jobs", sub))
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return
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}
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}
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@@ -73,26 +80,24 @@ func (p *RenderProcessor) Process(ctx *Context) error {
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return fmt.Errorf("failed to find blend file: %w", err)
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}
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// Get Blender binary
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blenderBinary := "blender"
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if version := ctx.GetBlenderVersion(); version != "" {
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ctx.Info(fmt.Sprintf("Job requires Blender %s", version))
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binaryPath, err := ctx.Blender.GetBinaryPath(version)
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if err != nil {
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ctx.Warn(fmt.Sprintf("Could not get Blender %s, using system blender: %v", version, err))
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} else {
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blenderBinary = binaryPath
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ctx.Info(fmt.Sprintf("Using Blender binary: %s", blenderBinary))
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}
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} else {
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ctx.Info("No Blender version specified, using system blender")
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// Runners must use manager-provided Blender versions; never fall back to system blender.
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version := ctx.GetBlenderVersion()
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if version == "" {
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return fmt.Errorf("job metadata missing blender_version: runner cannot use system blender")
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}
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blenderBinary, err = blender.ResolveBinaryPath(blenderBinary)
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ctx.Info(fmt.Sprintf("Job requires Blender %s", version))
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binaryPath, err := ctx.Blender.GetBinaryPath(version)
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if err != nil {
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return fmt.Errorf("failed to resolve blender binary: %w", err)
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return fmt.Errorf("failed to get Blender %s from manager: %w", version, err)
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}
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blenderBinary, err := blender.ResolveBinaryPath(binaryPath)
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if err != nil {
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return fmt.Errorf("failed to resolve Blender %s binary: %w", version, err)
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}
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ctx.Info(fmt.Sprintf("Using Blender binary: %s", blenderBinary))
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// Create output directory
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outputDir := filepath.Join(ctx.WorkDir, "output")
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if err := os.MkdirAll(outputDir, 0755); err != nil {
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@@ -116,11 +121,15 @@ func (p *RenderProcessor) Process(ctx *Context) error {
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} else {
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ctx.Info("GPU lockout active: using CPU rendering only")
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}
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} else if ctx.ShouldDisableRT() {
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ctx.Info("GPU ray tracing acceleration disabled for this job (--disable-rt)")
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}
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// Create render script
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if err := p.createRenderScript(ctx, renderFormat); err != nil {
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return err
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if ctx.ShouldBatchGPUSamples() {
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total := ctx.GetCyclesSamples()
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ctx.Info(fmt.Sprintf(
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"gfx115x HIP sample batching: rendering %d samples in passes of %d (ROCm driver limit, not system RAM)",
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total, ctx.HipGPUSampleBatch,
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))
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}
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// Render
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@@ -129,7 +138,7 @@ func (p *RenderProcessor) Process(ctx *Context) error {
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} else {
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ctx.Info(fmt.Sprintf("Starting Blender render for frame %d...", ctx.Frame))
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}
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if err := p.runBlender(ctx, blenderBinary, blendFile, outputDir, renderFormat, blenderHome); err != nil {
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if err := p.renderFrames(ctx, blenderBinary, blendFile, outputDir, renderFormat, blenderHome); err != nil {
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if errors.Is(err, ErrJobCancelled) {
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ctx.Warn("Render stopped because job was cancelled")
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return err
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@@ -152,7 +161,84 @@ func (p *RenderProcessor) Process(ctx *Context) error {
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return nil
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}
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func (p *RenderProcessor) createRenderScript(ctx *Context, renderFormat string) error {
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type renderPassOptions struct {
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samplesOverride *int
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seedOverride *int
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}
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func (p *RenderProcessor) renderFrames(ctx *Context, blenderBinary, blendFile, outputDir, renderFormat, blenderHome string) error {
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if !ctx.ShouldBatchGPUSamples() {
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if err := p.createRenderScript(ctx, renderFormat, nil); err != nil {
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return err
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}
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return p.runBlender(ctx, blenderBinary, blendFile, outputDir, renderFormat, blenderHome)
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}
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totalSamples := ctx.GetCyclesSamples()
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batchSize := ctx.HipGPUSampleBatch
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baseSeed := ctx.GetCyclesSeed()
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batchDir := filepath.Join(ctx.WorkDir, "sample_batches")
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if err := os.MkdirAll(batchDir, 0755); err != nil {
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return fmt.Errorf("failed to create sample batch directory: %w", err)
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}
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var batchOutputs []string
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remaining := totalSamples
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batchNum := 0
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for remaining > 0 {
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if err := ctx.CheckCancelled(); err != nil {
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return err
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}
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passSamples := batchSize
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if remaining < passSamples {
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passSamples = remaining
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}
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seed := baseSeed + batchNum
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batchNum++
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ctx.Info(fmt.Sprintf("GPU sample batch %d: %d samples (seed %d, %d remaining)", batchNum, passSamples, seed, remaining-passSamples))
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passOutput := filepath.Join(batchDir, fmt.Sprintf("batch_%03d", batchNum))
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if err := os.MkdirAll(passOutput, 0755); err != nil {
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return err
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}
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opts := &renderPassOptions{
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samplesOverride: &passSamples,
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seedOverride: &seed,
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}
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if err := p.createRenderScript(ctx, renderFormat, opts); err != nil {
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return err
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}
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if err := p.runBlender(ctx, blenderBinary, blendFile, passOutput, renderFormat, blenderHome); err != nil {
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return err
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}
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if err := p.verifyOutputRange(ctx, passOutput, renderFormat); err != nil {
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return err
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}
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batchOutputs = append(batchOutputs, p.firstFrameOutputPath(ctx, passOutput, renderFormat))
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remaining -= passSamples
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}
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if err := os.MkdirAll(outputDir, 0755); err != nil {
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return err
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}
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finalOutput := p.firstFrameOutputPath(ctx, outputDir, renderFormat)
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ctx.Info(fmt.Sprintf("Merging %d GPU sample batches into final EXR...", len(batchOutputs)))
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if err := mergeEXRFiles(finalOutput, batchOutputs); err != nil {
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return err
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}
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ctx.Info("GPU sample batch merge completed")
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return nil
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}
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func (p *RenderProcessor) firstFrameOutputPath(ctx *Context, outputDir, renderFormat string) string {
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ext := strings.ToLower(renderFormat)
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if ctx.FrameEnd > ctx.Frame {
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return filepath.Join(outputDir, fmt.Sprintf("frame_%04d.%s", ctx.Frame, ext))
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}
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return filepath.Join(outputDir, fmt.Sprintf("frame_%04d.%s", ctx.Frame, ext))
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}
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func (p *RenderProcessor) createRenderScript(ctx *Context, renderFormat string, opts *renderPassOptions) error {
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formatFilePath := filepath.Join(ctx.WorkDir, "output_format.txt")
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renderSettingsFilePath := filepath.Join(ctx.WorkDir, "render_settings.json")
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@@ -162,7 +248,9 @@ func (p *RenderProcessor) createRenderScript(ctx *Context, renderFormat string)
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unhideCode = scripts.UnhideObjects
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}
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// Load template and replace placeholders
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// Load template and replace placeholders.
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// Job-bundled blender_addons/ always auto-install when present (users ship addons with scenes).
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// enable_execution only controls Blender --enable-autoexec (scripts inside .blend).
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scriptContent := scripts.RenderBlenderTemplate
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scriptContent = strings.ReplaceAll(scriptContent, "{{UNHIDE_CODE}}", unhideCode)
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scriptContent = strings.ReplaceAll(scriptContent, "{{FORMAT_FILE_PATH}}", fmt.Sprintf("%q", formatFilePath))
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@@ -195,6 +283,20 @@ func (p *RenderProcessor) createRenderScript(ctx *Context, renderFormat string)
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settingsMap = make(map[string]interface{})
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}
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settingsMap["force_cpu"] = ctx.ShouldForceCPU()
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settingsMap["disable_rt"] = ctx.ShouldDisableRT()
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if ctx.ShouldBatchGPUSamples() {
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// gfx115x: large tiles trigger AMDGPU page faults during HIP renders.
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settingsMap["tile_size_override"] = 256
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settingsMap["use_auto_tile_override"] = true
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}
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if opts != nil {
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if opts.samplesOverride != nil {
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settingsMap["samples_override"] = *opts.samplesOverride
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}
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if opts.seedOverride != nil {
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settingsMap["seed_override"] = *opts.seedOverride
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}
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}
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settingsJSON, err := json.Marshal(settingsMap)
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if err == nil {
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if err := os.WriteFile(renderSettingsFilePath, settingsJSON, 0644); err != nil {
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@@ -205,6 +307,32 @@ func (p *RenderProcessor) createRenderScript(ctx *Context, renderFormat string)
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return nil
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}
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// wrapBlenderCmd builds the Blender *exec.Cmd, optionally through the sandbox wrapper.
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func wrapBlenderCmd(ctx *Context, blenderBinary string, args, env []string, blenderHome string) (*exec.Cmd, error) {
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sb := ctx.Sandbox
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if sb == nil {
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var err error
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sb, err = sandbox.New(sandbox.Options{Backend: sandbox.BackendNone})
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if err != nil {
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return nil, err
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}
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}
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if sb.Name() != sandbox.BackendNone {
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ctx.Info(fmt.Sprintf("Running Blender under sandbox backend %q", sb.Name()))
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}
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return sb.Wrap(sandbox.Spec{
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BlenderBinary: blenderBinary,
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Args: args,
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WorkDir: ctx.WorkDir,
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HomeDir: blenderHome,
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Env: env,
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HasAMD: ctx.HasAMD,
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HasNVIDIA: ctx.HasNVIDIA,
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HasIntel: ctx.HasIntel,
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ForceCPU: ctx.ShouldForceCPU(),
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})
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}
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func (p *RenderProcessor) runBlender(ctx *Context, blenderBinary, blendFile, outputDir, renderFormat, blenderHome string) error {
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scriptPath := filepath.Join(ctx.WorkDir, "enable_gpu.py")
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blendFileAbs, err := filepath.Abs(blendFile)
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@@ -233,9 +361,6 @@ func (p *RenderProcessor) runBlender(ctx *Context, blenderBinary, blendFile, out
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args = append(args, "-f", fmt.Sprintf("%d", ctx.Frame))
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}
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cmd := execCommand(blenderBinary, args...)
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cmd.Dir = ctx.WorkDir
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// Set up environment: LD_LIBRARY_PATH for tarball Blender, then custom HOME
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env := os.Environ()
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env = blender.TarballEnv(blenderBinary, env)
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@@ -246,7 +371,11 @@ func (p *RenderProcessor) runBlender(ctx *Context, blenderBinary, blendFile, out
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}
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}
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newEnv = append(newEnv, fmt.Sprintf("HOME=%s", blenderHome))
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cmd.Env = newEnv
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cmd, err := wrapBlenderCmd(ctx, blenderBinary, args, newEnv, blenderHome)
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if err != nil {
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return fmt.Errorf("failed to build sandboxed blender command: %w", err)
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}
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// Set up pipes
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stdoutPipe, err := cmd.StdoutPipe()
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