Add hardware compatibility flags for CPU rendering and HIPRT control
- Introduced `--force-cpu-rendering` and `--disable-hiprt` flags to the runner command, allowing users to enforce CPU rendering and disable HIPRT acceleration. - Updated the runner initialization and context structures to accommodate the new flags, enhancing flexibility in rendering configurations. - Modified the rendering logic to respect these flags, improving compatibility and user control over rendering behavior in Blender.
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@@ -175,9 +175,13 @@ if render_settings_override:
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if current_engine == 'CYCLES':
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# Check if CPU rendering is forced
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force_cpu = False
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disable_hiprt = False
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if render_settings_override and render_settings_override.get('force_cpu'):
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force_cpu = render_settings_override.get('force_cpu', False)
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print("Force CPU rendering is enabled - skipping GPU detection")
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if render_settings_override and render_settings_override.get('disable_hiprt'):
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disable_hiprt = render_settings_override.get('disable_hiprt', False)
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print("Disable HIPRT flag is enabled")
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# Ensure Cycles addon is enabled
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try:
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@@ -321,7 +325,16 @@ if current_engine == 'CYCLES':
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try:
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if best_device_type == 'HIP':
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# HIPRT (HIP Ray Tracing) for AMD GPUs
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if hasattr(cycles_prefs, 'use_hiprt'):
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if disable_hiprt:
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if hasattr(cycles_prefs, 'use_hiprt'):
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cycles_prefs.use_hiprt = False
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print(f" Disabled HIPRT (HIP Ray Tracing) via runner compatibility flag")
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elif hasattr(scene.cycles, 'use_hiprt'):
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scene.cycles.use_hiprt = False
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print(f" Disabled HIPRT (HIP Ray Tracing) via runner compatibility flag")
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else:
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print(f" HIPRT toggle not available on this Blender version")
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elif hasattr(cycles_prefs, 'use_hiprt'):
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cycles_prefs.use_hiprt = True
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print(f" Enabled HIPRT (HIP Ray Tracing) for faster rendering")
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elif hasattr(scene.cycles, 'use_hiprt'):
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