- Updated the installation script to clarify that production wrappers do not include fixed test secrets, improving user guidance for local testing.
- Modified the jiggablend-manager and jiggablend-runner scripts to remove fixed test configurations, emphasizing the use of local test credentials via `make init-test`.
- Enhanced error handling in the runner script to ensure that an API key is provided, improving security and user feedback.
- Added new flags and options for the runner, including sandboxing capabilities and GPU ray tracing control, enhancing flexibility for users.
- Improved README documentation to reflect changes in usage and configuration, ensuring users have clear instructions for setup and execution.
- Introduced unit tests for the main package to ensure compilation.
- Added tests for the manager, including validation of upload sessions and handling of Blender binary paths.
- Implemented tests for job token generation and validation, ensuring security and integrity.
- Created tests for configuration management and database schema to verify functionality.
- Added tests for logger and runner components to enhance overall test coverage and reliability.
- Removed the `--disable-hiprt` flag from the runner command, simplifying the rendering options for users.
- Updated the `jiggablend-runner` script and README to reflect the removal of the HIPRT control flag, enhancing clarity in usage instructions.
- Enhanced the installation script to provide clearer examples for running the jiggablend manager and runner, improving user experience during setup.
- Implemented a more robust GPU backend detection mechanism, allowing for better compatibility with various hardware configurations.
- Removed Node.js build artifacts from .gitignore and adjusted Makefile to reflect changes in web UI build process, now using server-rendered Go templates instead of React.
- Updated README to clarify the new web UI architecture and output formats, emphasizing the removal of the Node.js build step.
- Added a command to set the number of frames per render task in manager configuration, enhancing user control over rendering settings.
- Improved Gitea workflow by removing unnecessary npm install step, streamlining the CI process.
- Removed redundant error handling in handleListJobTasks.
- Introduced per-job mutexes in Manager to serialize updateJobStatusFromTasks calls, ensuring thread safety during concurrent task completions.
- Added methods to manage job status update mutexes, including creation and cleanup after job completion or failure.
- Improved error handling in handleGetJobStatusForRunner by consolidating error checks.