Files
jiggablend/internal/runner/tasks/processor.go

157 lines
4.0 KiB
Go

// Package tasks provides task processing implementations.
package tasks
import (
"jiggablend/internal/runner/api"
"jiggablend/internal/runner/blender"
"jiggablend/internal/runner/encoding"
"jiggablend/internal/runner/workspace"
"jiggablend/pkg/executils"
"jiggablend/pkg/types"
)
// Processor handles a specific task type.
type Processor interface {
Process(ctx *Context) error
}
// Context provides task execution context.
type Context struct {
TaskID int64
JobID int64
JobName string
Frame int
TaskType string
WorkDir string
JobToken string
Metadata *types.BlendMetadata
Manager *api.ManagerClient
JobConn *api.JobConnection
Workspace *workspace.Manager
Blender *blender.Manager
Encoder *encoding.Selector
Processes *executils.ProcessTracker
}
// NewContext creates a new task context.
func NewContext(
taskID, jobID int64,
jobName string,
frame int,
taskType string,
workDir string,
jobToken string,
metadata *types.BlendMetadata,
manager *api.ManagerClient,
jobConn *api.JobConnection,
ws *workspace.Manager,
blenderMgr *blender.Manager,
encoder *encoding.Selector,
processes *executils.ProcessTracker,
) *Context {
return &Context{
TaskID: taskID,
JobID: jobID,
JobName: jobName,
Frame: frame,
TaskType: taskType,
WorkDir: workDir,
JobToken: jobToken,
Metadata: metadata,
Manager: manager,
JobConn: jobConn,
Workspace: ws,
Blender: blenderMgr,
Encoder: encoder,
Processes: processes,
}
}
// Log sends a log entry to the manager.
func (c *Context) Log(level types.LogLevel, message string) {
if c.JobConn != nil {
c.JobConn.Log(c.TaskID, level, message)
}
}
// Info logs an info message.
func (c *Context) Info(message string) {
c.Log(types.LogLevelInfo, message)
}
// Warn logs a warning message.
func (c *Context) Warn(message string) {
c.Log(types.LogLevelWarn, message)
}
// Error logs an error message.
func (c *Context) Error(message string) {
c.Log(types.LogLevelError, message)
}
// Progress sends a progress update.
func (c *Context) Progress(progress float64) {
if c.JobConn != nil {
c.JobConn.Progress(c.TaskID, progress)
}
}
// OutputUploaded notifies that an output file was uploaded.
func (c *Context) OutputUploaded(fileName string) {
if c.JobConn != nil {
c.JobConn.OutputUploaded(c.TaskID, fileName)
}
}
// Complete sends task completion.
func (c *Context) Complete(success bool, errorMsg error) {
if c.JobConn != nil {
c.JobConn.Complete(c.TaskID, success, errorMsg)
}
}
// GetOutputFormat returns the output format from metadata or default.
func (c *Context) GetOutputFormat() string {
if c.Metadata != nil && c.Metadata.RenderSettings.OutputFormat != "" {
return c.Metadata.RenderSettings.OutputFormat
}
return "PNG"
}
// GetFrameRate returns the frame rate from metadata or default.
func (c *Context) GetFrameRate() float64 {
if c.Metadata != nil && c.Metadata.RenderSettings.FrameRate > 0 {
return c.Metadata.RenderSettings.FrameRate
}
return 24.0
}
// GetBlenderVersion returns the Blender version from metadata.
func (c *Context) GetBlenderVersion() string {
if c.Metadata != nil {
return c.Metadata.BlenderVersion
}
return ""
}
// ShouldUnhideObjects returns whether to unhide objects.
func (c *Context) ShouldUnhideObjects() bool {
return c.Metadata != nil && c.Metadata.UnhideObjects != nil && *c.Metadata.UnhideObjects
}
// ShouldEnableExecution returns whether to enable auto-execution.
func (c *Context) ShouldEnableExecution() bool {
return c.Metadata != nil && c.Metadata.EnableExecution != nil && *c.Metadata.EnableExecution
}
// ShouldPreserveHDR returns whether to preserve HDR range for EXR encoding.
func (c *Context) ShouldPreserveHDR() bool {
return c.Metadata != nil && c.Metadata.PreserveHDR != nil && *c.Metadata.PreserveHDR
}
// ShouldPreserveAlpha returns whether to preserve alpha channel for EXR encoding.
func (c *Context) ShouldPreserveAlpha() bool {
return c.Metadata != nil && c.Metadata.PreserveAlpha != nil && *c.Metadata.PreserveAlpha
}