Update .goreleaser.yaml and enhance HTTP client settings in steamcache.go
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PR Check / check-and-test (pull_request) Successful in 18s
- Removed copyright footer from .goreleaser.yaml. - Increased HTTP client connection settings in steamcache.go for improved performance: - MaxIdleConns from 100 to 200 - MaxIdleConnsPerHost from 10 to 50 - IdleConnTimeout from 90s to 120s - TLSHandshakeTimeout from 10s to 15s - ResponseHeaderTimeout from 10s to 30s - ExpectContinueTimeout from 1s to 5s - Added DisableCompression and ForceAttemptHTTP2 options. - Removed debug logging for manifest files in ServeHTTP method.
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@@ -48,7 +48,6 @@ changelog:
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release:
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release:
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name_template: "{{ .ProjectName }}-{{ .Version }}"
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name_template: "{{ .ProjectName }}-{{ .Version }}"
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footer: "Copyright (c) 2025 s1d3sw1ped"
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gitea_urls:
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gitea_urls:
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api: https://git.s1d3sw1ped.com/api/v1
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api: https://git.s1d3sw1ped.com/api/v1
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@@ -222,16 +222,18 @@ func New(address string, memorySize string, diskSize string, diskPath, upstream,
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}
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}
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transport := &http.Transport{
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transport := &http.Transport{
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MaxIdleConns: 100,
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MaxIdleConns: 200, // Increased from 100
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MaxIdleConnsPerHost: 10,
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MaxIdleConnsPerHost: 50, // Increased from 10
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IdleConnTimeout: 90 * time.Second,
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IdleConnTimeout: 120 * time.Second, // Increased from 90s
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DialContext: (&net.Dialer{
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DialContext: (&net.Dialer{
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Timeout: 30 * time.Second,
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Timeout: 30 * time.Second,
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KeepAlive: 30 * time.Second,
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KeepAlive: 30 * time.Second,
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}).DialContext,
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}).DialContext,
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TLSHandshakeTimeout: 10 * time.Second,
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TLSHandshakeTimeout: 15 * time.Second, // Increased from 10s
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ResponseHeaderTimeout: 10 * time.Second,
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ResponseHeaderTimeout: 30 * time.Second, // Increased from 10s
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ExpectContinueTimeout: 1 * time.Second,
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ExpectContinueTimeout: 5 * time.Second, // Increased from 1s
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DisableCompression: true, // Steam doesn't use compression
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ForceAttemptHTTP2: true, // Enable HTTP/2 if available
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}
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}
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client := &http.Client{
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client := &http.Client{
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@@ -453,18 +455,6 @@ func (sc *SteamCache) ServeHTTP(w http.ResponseWriter, r *http.Request) {
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filename := filepath.Base(cacheKey)
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filename := filepath.Base(cacheKey)
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expectedHash, hasHash := extractHashFromFilename(filename)
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expectedHash, hasHash := extractHashFromFilename(filename)
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// Debug logging for manifest files
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if strings.Contains(cacheKey, "manifest") {
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logger.Logger.Debug().
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Str("key", cacheKey).
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Str("filename", filename).
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Bool("hasHash", hasHash).
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Str("expectedHash", expectedHash).
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Int64("content_length_header", resp.ContentLength).
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Int("actual_content_length", len(bodyData)).
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Msg("Manifest file hash verification debug")
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}
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// Hash verification using Steam's X-Content-Sha header and content length verification
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// Hash verification using Steam's X-Content-Sha header and content length verification
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hashVerified := true
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hashVerified := true
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if hasHash {
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if hasHash {
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@@ -522,7 +512,6 @@ func (sc *SteamCache) ServeHTTP(w http.ResponseWriter, r *http.Request) {
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Str("key", cacheKey).
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Str("key", cacheKey).
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Str("host", r.Host).
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Str("host", r.Host).
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Str("status", "MISS").
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Str("status", "MISS").
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Bool("hash_verified", hasHash).
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Dur("duration", time.Since(tstart)).
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Dur("duration", time.Since(tstart)).
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Msg("request")
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Msg("request")
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