Restrict Host-based origin fetches to Steam CDN names.
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When upstream is empty the cache used the client Host as the fetch URL, so any LAN client with a spoofed Steam User-Agent could proxy to literal IPs or arbitrary names. Reject those hosts, stop following upstream redirects, and keep path-only cache keys so real Steam CDNs still share entries.
This commit is contained in:
s1d3sw1ped_bot
2026-08-31 23:56:03 +00:00
parent d63d7b4d3c
commit 8e8e877533
4 changed files with 116 additions and 5 deletions
+42
View File
@@ -5,6 +5,7 @@ import (
"crypto/sha256"
"encoding/hex"
"fmt"
"net"
"net/http"
"regexp"
"strings"
@@ -163,3 +164,44 @@ func generateServiceCacheKey(urlPath string, servicePrefix string) (string, erro
}
return servicePrefix + "/" + hash, nil
}
// requestHostName strips a port and brackets from an HTTP Host header.
func requestHostName(host string) string {
host = strings.TrimSpace(host)
if host == "" {
return ""
}
if h, _, err := net.SplitHostPort(host); err == nil {
host = h
}
return strings.Trim(host, "[]")
}
func hostIsLiteralIP(host string) bool {
return net.ParseIP(requestHostName(host)) != nil
}
// defaultDirectFetchSuffixes are CDN names Steam actually uses. Applied only when
// no configured upstream is set and the request Host is used as the fetch target.
var defaultDirectFetchSuffixes = []string{
"steamcontent.com",
"steampowered.com",
"steamstatic.com",
}
// hostAllowedForDirectFetch reports whether Host may be used as an origin when
// upstream is empty. Literal IPs are rejected (LAN/metadata SSRF). Names must
// be Steam CDN suffixes so a spoofed User-Agent cannot turn the cache into an
// open reverse proxy.
func hostAllowedForDirectFetch(host string) bool {
name := strings.ToLower(requestHostName(host))
if name == "" || hostIsLiteralIP(host) {
return false
}
for _, suf := range defaultDirectFetchSuffixes {
if name == suf || strings.HasSuffix(name, "."+suf) {
return true
}
}
return false
}