Refactor module naming and update references to steamcache2
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- Changed module name from `s1d3sw1ped/SteamCache2` to `s1d3sw1ped/steamcache2` for consistency. - Updated all import paths and references throughout the codebase to reflect the new module name. - Adjusted README and Makefile to use the updated module name, ensuring clarity in usage instructions.
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@@ -7,9 +7,9 @@ import (
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"io"
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"os"
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"path/filepath"
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"s1d3sw1ped/SteamCache2/steamcache/logger"
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"s1d3sw1ped/SteamCache2/vfs"
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"s1d3sw1ped/SteamCache2/vfs/vfserror"
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"s1d3sw1ped/steamcache2/steamcache/logger"
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"s1d3sw1ped/steamcache2/vfs"
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"s1d3sw1ped/steamcache2/vfs/vfserror"
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"sort"
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"strings"
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"sync"
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@@ -186,9 +186,7 @@ func (d *DiskFS) init() {
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// Extract key from sharded path: remove root and convert sharding back
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// Handle both "./disk" and "disk" root paths
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rootPath := d.root
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if strings.HasPrefix(rootPath, "./") {
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rootPath = rootPath[2:] // Remove "./" prefix
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}
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rootPath = strings.TrimPrefix(rootPath, "./")
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relPath := strings.ReplaceAll(npath[len(rootPath)+1:], "\\", "/")
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// Extract the original key from the sharded path
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