Files
steamcache2/cmd/root.go
Justin Harms f378d0e81f
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feat: update dependencies and improve caching mechanism
- Added Prometheus client library for metrics collection.
- Refactored garbage collection strategy from random deletion to LRU (Least Recently Used) deletion.
- Introduced per-key locking in cache to prevent race conditions.
- Enhanced logging with structured log messages for cache hits and misses.
- Implemented a retry mechanism for upstream requests with exponential backoff.
- Updated Go modules and indirect dependencies for better compatibility and performance.
- Removed unused sync filesystem implementation.
- Added version initialization to ensure a default version string.
2025-07-12 06:43:00 -05:00

102 lines
3.3 KiB
Go

package cmd
import (
"os"
"s1d3sw1ped/SteamCache2/steamcache"
"s1d3sw1ped/SteamCache2/steamcache/logger"
"s1d3sw1ped/SteamCache2/version"
"github.com/rs/zerolog"
"github.com/spf13/cobra"
)
var (
memory string
memorymultiplier int
disk string
diskmultiplier int
diskpath string
upstream string
pprof bool
logLevel string
logFormat string
)
var rootCmd = &cobra.Command{
Use: "SteamCache2",
Short: "SteamCache2 is a caching solution for Steam game updates and installations",
Long: `SteamCache2 is a caching solution designed to optimize the delivery of Steam game updates and installations.
It reduces bandwidth usage and speeds up the download process by caching game files locally.
This tool is particularly useful for environments with multiple Steam users, such as gaming cafes or households with multiple gamers.
By caching game files, SteamCache2 ensures that subsequent downloads of the same files are served from the local cache,
significantly improving download times and reducing the load on the internet connection.`,
Run: func(cmd *cobra.Command, args []string) {
// Configure logging
switch logLevel {
case "debug":
zerolog.SetGlobalLevel(zerolog.DebugLevel)
case "error":
zerolog.SetGlobalLevel(zerolog.ErrorLevel)
case "info":
zerolog.SetGlobalLevel(zerolog.InfoLevel)
default:
zerolog.SetGlobalLevel(zerolog.InfoLevel) // Default to info level if not specified
}
var writer zerolog.ConsoleWriter
if logFormat == "json" {
writer = zerolog.ConsoleWriter{Out: os.Stderr, NoColor: true}
} else {
writer = zerolog.ConsoleWriter{Out: os.Stderr}
}
logger.Logger = zerolog.New(writer).With().Timestamp().Logger()
logger.Logger.Info().
Msg("starting SteamCache2 " + version.Version)
sc := steamcache.New(
":80",
memory,
memorymultiplier,
disk,
diskmultiplier,
diskpath,
upstream,
pprof,
)
logger.Logger.Info().
Msg("starting SteamCache2 on port 80")
sc.Run()
logger.Logger.Info().Msg("SteamCache2 stopped")
os.Exit(0)
},
}
// Execute adds all child commands to the root command and sets flags appropriately.
// This is called by main.main(). It only needs to happen once to the rootCmd.
func Execute() {
err := rootCmd.Execute()
if err != nil {
os.Exit(1)
}
}
func init() {
rootCmd.Flags().StringVarP(&memory, "memory", "m", "0", "The size of the memory cache")
rootCmd.Flags().IntVarP(&memorymultiplier, "memory-gc", "M", 10, "The gc value for the memory cache")
rootCmd.Flags().StringVarP(&disk, "disk", "d", "0", "The size of the disk cache")
rootCmd.Flags().IntVarP(&diskmultiplier, "disk-gc", "D", 100, "The gc value for the disk cache")
rootCmd.Flags().StringVarP(&diskpath, "disk-path", "p", "", "The path to the disk cache")
rootCmd.Flags().StringVarP(&upstream, "upstream", "u", "", "The upstream server to proxy requests overrides the host header from the client but forwards the original host header to the upstream server")
rootCmd.Flags().BoolVarP(&pprof, "pprof", "P", false, "Enable pprof")
rootCmd.Flags().MarkHidden("pprof")
rootCmd.Flags().StringVarP(&logLevel, "log-level", "l", "info", "Logging level: debug, info, error")
rootCmd.Flags().StringVarP(&logFormat, "log-format", "f", "console", "Logging format: json, console")
}