Files
steamcache2/steamcache/avgcachestate/avgcachestate.go
Justin Harms fed9bbe218
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fix: go back to the old averaging
2025-01-22 19:35:17 -06:00

64 lines
1.1 KiB
Go

package avgcachestate
import (
"s1d3sw1ped/SteamCache2/vfs/cachestate"
"sync"
)
// AvgCacheState is a cache state that averages the last N cache states.
type AvgCacheState struct {
size int
avgs []cachestate.CacheState
mu sync.Mutex
}
// New creates a new average cache state with the given size.
func New(size int) *AvgCacheState {
a := &AvgCacheState{
size: size,
avgs: make([]cachestate.CacheState, size),
mu: sync.Mutex{},
}
a.Clear()
return a
}
// Clear resets the average cache state to zero.
func (a *AvgCacheState) Clear() {
a.mu.Lock()
defer a.mu.Unlock()
for i := 0; i < len(a.avgs); i++ {
a.avgs[i] = cachestate.CacheStateMiss
}
}
// Add adds a cache state to the average cache state.
func (a *AvgCacheState) Add(cs cachestate.CacheState) {
a.mu.Lock()
defer a.mu.Unlock()
a.avgs = append(a.avgs, cs)
if len(a.avgs) > a.size {
a.avgs = a.avgs[1:]
}
}
// Avg returns the average cache state.
func (a *AvgCacheState) Avg() float64 {
a.mu.Lock()
defer a.mu.Unlock()
var hits int
for _, cs := range a.avgs {
if cs == cachestate.CacheStateHit {
hits++
}
}
return float64(hits) / float64(len(a.avgs))
}