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- Added upstream server configuration to launch.json for improved connectivity. - Increased HTTP client timeout from 60s to 120s for better handling of slow responses. - Updated server timeouts in steamcache.go: increased ReadTimeout to 30s and WriteTimeout to 60s. - Introduced ReadHeaderTimeout to mitigate header attacks and set MaxHeaderBytes to 1MB. - Improved error logging in the Run method to include HTTP status codes for better debugging. - Adjusted ServeHTTP method to handle root path and metrics endpoint correctly.