merge: Sync develop with master (#37)
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CI / Lint (push) Successful in 47s
CI / Test (push) Successful in 1m16s
Release versioned tag / Lint (push) Successful in 43s
Release versioned tag / Test (push) Successful in 1m3s
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merge: Sync develop with master (#37)
This commit was merged in pull request #37.
This commit is contained in:
@@ -5,8 +5,6 @@ on:
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jobs:
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lint:
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name: Lint
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env:
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RUNNER_TOOL_CACHE: /toolcache
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runs-on: ubuntu-latest
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steps:
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- name: Checkout
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@@ -28,14 +26,12 @@ jobs:
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run: go mod tidy
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- name: Lint
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uses: golangci/golangci-lint-action@v3
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uses: golangci/golangci-lint-action@v8
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with:
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version: latest
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version: v2.13.2
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test:
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name: Test
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env:
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RUNNER_TOOL_CACHE: /toolcache
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runs-on: ubuntu-latest
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steps:
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- name: Checkout
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@@ -66,8 +62,6 @@ jobs:
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build:
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name: Build
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env:
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RUNNER_TOOL_CACHE: /toolcache
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runs-on: ubuntu-latest
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steps:
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- name: Checkout
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@@ -95,7 +89,7 @@ jobs:
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- name: Build for linux
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run: |
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fyne build --os=${GOOS} --metadata BuildVersion=${VERSION} --metadata BuildNumber=${BUILD} -o bin/swiped-mod-switcher-${VERSION}.${BUILD}-${GOOS}-${GOARCH}
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fyne build --os=${GOOS} --metadata BuildVersion=${VERSION} --metadata BuildNumber=${BUILD} -o bin/swiped-mod-switcher-${VERSION}-${BUILD}-${GOOS}-${GOARCH}
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env:
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VERSION: ${{github.ref_name}}
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BUILD: ${{github.run_number}}
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@@ -107,7 +101,7 @@ jobs:
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- name: Build for windows
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run: |
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fyne build --os=${GOOS} --metadata BuildVersion=${VERSION} --metadata BuildNumber=${BUILD} -o bin/swiped-mod-switcher-${VERSION}.${BUILD}-${GOOS}-${GOARCH}.exe
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fyne build --os=${GOOS} --metadata BuildVersion=${VERSION} --metadata BuildNumber=${BUILD} -o bin/swiped-mod-switcher-${VERSION}-${BUILD}-${GOOS}-${GOARCH}.exe
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env:
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VERSION: ${{github.ref_name}}
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BUILD: ${{github.run_number}}
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@@ -6,13 +6,14 @@ on:
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jobs:
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lint:
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name: Lint
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env:
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RUNNER_TOOL_CACHE: /toolcache
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runs-on: ubuntu-latest
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steps:
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- name: Checkout
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uses: actions/checkout@v4
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- name: test log
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run: env | sort
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- name: Setup go
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uses: actions/setup-go@v5
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with:
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@@ -29,14 +30,12 @@ jobs:
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run: go mod tidy
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- name: Lint
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uses: golangci/golangci-lint-action@v3
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uses: golangci/golangci-lint-action@v8
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with:
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version: latest
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version: v2.13.2
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test:
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name: Test
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env:
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RUNNER_TOOL_CACHE: /toolcache
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runs-on: ubuntu-latest
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steps:
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- name: Checkout
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@@ -67,8 +66,6 @@ jobs:
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build:
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name: Build
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env:
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RUNNER_TOOL_CACHE: /toolcache
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runs-on: ubuntu-latest
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steps:
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- name: Checkout
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@@ -96,7 +93,7 @@ jobs:
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- name: Build for linux
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run: |
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fyne build --os=${GOOS} --metadata BuildVersion=${VERSION} --metadata BuildNumber=${BUILD} -o bin/swiped-mod-switcher-${VERSION}.${BUILD}-${GOOS}-${GOARCH}
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fyne build --os=${GOOS} --metadata BuildVersion=${VERSION} --metadata BuildNumber=${BUILD} -o bin/swiped-mod-switcher-${VERSION}-${BUILD}-${GOOS}-${GOARCH}
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ls bin
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env:
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VERSION: ${{github.ref_name}}
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@@ -108,7 +105,7 @@ jobs:
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- name: Build for windows
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run: |
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fyne build --os=${GOOS} --metadata BuildVersion=${VERSION} --metadata BuildNumber=${BUILD} -o bin/swiped-mod-switcher-${VERSION}.${BUILD}-${GOOS}-${GOARCH}.exe
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fyne build --os=${GOOS} --metadata BuildVersion=${VERSION} --metadata BuildNumber=${BUILD} -o bin/swiped-mod-switcher-${VERSION}-${BUILD}-${GOOS}-${GOARCH}.exe
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ls bin
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env:
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VERSION: ${{github.ref_name}}
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@@ -7,8 +7,6 @@ on:
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jobs:
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lint:
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name: Lint
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env:
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RUNNER_TOOL_CACHE: /toolcache
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runs-on: ubuntu-latest
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steps:
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- name: Checkout
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@@ -30,14 +28,13 @@ jobs:
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run: go mod tidy
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- name: Lint
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uses: golangci/golangci-lint-action@v3
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uses: golangci/golangci-lint-action@v8
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with:
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version: latest
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version: v2.13.2
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args: --timeout=5m
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test:
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name: Test
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env:
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RUNNER_TOOL_CACHE: /toolcache
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runs-on: ubuntu-latest
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steps:
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- name: Checkout
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@@ -68,7 +65,10 @@ jobs:
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release:
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name: Build versioned release
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needs: [lint, test]
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runs-on: ubuntu-latest
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permissions:
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contents: write
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steps:
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- name: Checkout
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uses: actions/checkout@v4
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@@ -92,7 +92,7 @@ jobs:
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- name: Build for linux
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run: |
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fyne build --release --os=${GOOS} --metadata BuildVersion=${VERSION} --metadata BuildNumber=${BUILD} -o bin/swiped-mod-switcher-${VERSION#v}.${BUILD}-${GOOS}-${GOARCH}
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fyne build --release --os=${GOOS} --metadata BuildVersion=${VERSION} --metadata BuildNumber=${BUILD} -o bin/swiped-mod-switcher-${VERSION#v}-${BUILD}-${GOOS}-${GOARCH}
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env:
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VERSION: ${{github.ref_name}}
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BUILD: ${{github.run_number}}
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@@ -104,7 +104,7 @@ jobs:
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- name: Build for windows
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run: |
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fyne build --release --os=${GOOS} --metadata BuildVersion=${VERSION} --metadata BuildNumber=${BUILD} -o bin/swiped-mod-switcher-${VERSION#v}.${BUILD}-${GOOS}-${GOARCH}.exe
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fyne build --release --os=${GOOS} --metadata BuildVersion=${VERSION} --metadata BuildNumber=${BUILD} -o bin/swiped-mod-switcher-${VERSION#v}-${BUILD}-${GOOS}-${GOARCH}.exe
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env:
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VERSION: ${{github.ref_name}}
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BUILD: ${{github.run_number}}
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@@ -120,9 +120,10 @@ jobs:
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name: swiped-mod-switcher-${{github.ref_name}}-${{github.run_number}}
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path: bin/
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# - name: Release binaries
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# uses: https://gitea.com/actions/release-action@main
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# with:
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# files: |-
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# bin/**
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# api_key: '${{secrets.RELEASE_TOKEN}}'
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# Prefer built-in job token (Eva): gitea-release-action@v1 defaults to
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# github.token / GITEA_TOKEN — no RELEASE_TOKEN / GIT_PACKAGES_TOKEN.
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- name: Release binaries
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uses: https://gitea.com/actions/gitea-release-action@v1
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with:
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files: |-
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bin/**
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@@ -0,0 +1,49 @@
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# .golangci.yml — SwipedModSwitcher (golangci-lint v2)
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# Adapted from steamcache2 v2 skeleton; no project-specific path excludes yet.
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# Run with: golangci-lint run ./...
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version: "2"
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run:
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timeout: 5m
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modules-download-mode: readonly
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linters:
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# Defaults (errcheck, govet, ineffassign, staticcheck, unused, …) plus:
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enable:
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- misspell
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settings:
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errcheck:
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check-type-assertions: false
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check-blank: false
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staticcheck:
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checks:
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- all
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- "-ST*"
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- "-QF*"
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govet:
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enable-all: true
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disable:
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- fieldalignment
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- shadow
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exclusions:
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generated: lax
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paths:
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- dist
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- bin
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rules:
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- path: _test\.go
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linters:
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- errcheck
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formatters:
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enable:
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- goimports
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exclusions:
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generated: lax
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paths:
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- dist
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- bin
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issues:
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max-issues-per-linter: 0
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max-same-issues: 0
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@@ -1,5 +1,5 @@
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# Swiped Mod Switcher
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A simple but effective mod switcher for simple game such as Sims and Cyberpunk 2077.
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A simple but effective mod switcher for simple game such as Sims.
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it works by switching out a games mod folder with one of the ones made by you and placed under the profiles directory.
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