Remove xvfb-run dependency from rendering process
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- Eliminated the use of xvfb-run for headless rendering in the RenderProcessor, simplifying the command execution for Blender.
- Updated the CheckRequiredTools function to remove the check for xvfb-run, reflecting the change in rendering requirements.
This commit is contained in:
2026-03-12 20:55:45 -05:00
parent 34445dc5cd
commit f9111ebac4
2 changed files with 1 additions and 8 deletions

View File

@@ -68,10 +68,6 @@ func (r *Runner) CheckRequiredTools() error {
}
log.Printf("Found zstd for compressed blend file support")
if err := exec.Command("xvfb-run", "--help").Run(); err != nil {
return fmt.Errorf("xvfb-run not found - required for headless Blender rendering. Install with: apt install xvfb")
}
log.Printf("Found xvfb-run for headless rendering without -b option")
return nil
}

View File

@@ -175,10 +175,7 @@ func (p *RenderProcessor) runBlender(ctx *Context, blenderBinary, blendFile, out
args = append(args, "-f", fmt.Sprintf("%d", ctx.Frame))
}
// Wrap with xvfb-run
xvfbArgs := []string{"-a", "-s", "-screen 0 800x600x24", blenderBinary}
xvfbArgs = append(xvfbArgs, args...)
cmd := exec.Command("xvfb-run", xvfbArgs...)
cmd := exec.Command(blenderBinary, args...)
cmd.Dir = ctx.WorkDir
// Set up environment with custom HOME directory