Remove xvfb-run dependency from rendering process
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- Eliminated the use of xvfb-run for headless rendering in the RenderProcessor, simplifying the command execution for Blender. - Updated the CheckRequiredTools function to remove the check for xvfb-run, reflecting the change in rendering requirements.
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@@ -68,10 +68,6 @@ func (r *Runner) CheckRequiredTools() error {
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}
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log.Printf("Found zstd for compressed blend file support")
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if err := exec.Command("xvfb-run", "--help").Run(); err != nil {
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return fmt.Errorf("xvfb-run not found - required for headless Blender rendering. Install with: apt install xvfb")
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}
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log.Printf("Found xvfb-run for headless rendering without -b option")
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return nil
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}
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@@ -175,10 +175,7 @@ func (p *RenderProcessor) runBlender(ctx *Context, blenderBinary, blendFile, out
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args = append(args, "-f", fmt.Sprintf("%d", ctx.Frame))
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}
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// Wrap with xvfb-run
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xvfbArgs := []string{"-a", "-s", "-screen 0 800x600x24", blenderBinary}
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xvfbArgs = append(xvfbArgs, args...)
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cmd := exec.Command("xvfb-run", xvfbArgs...)
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cmd := exec.Command(blenderBinary, args...)
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cmd.Dir = ctx.WorkDir
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// Set up environment with custom HOME directory
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