Refactor caching logic and enhance hash generation in steamcache

- Replaced SHA1 hash calculations with SHA256 for improved security and consistency in cache key generation.
- Introduced a new TestURLHashing function to validate the new cache key generation logic.
- Removed outdated hash calculation tests and streamlined the caching process to focus on URL-based hashing.
- Implemented lightweight validation methods in ServeHTTP to enhance performance and reliability of cached responses.
- Added batched time updates in VFS implementations for better performance during access time tracking.
This commit is contained in:
2025-09-02 05:45:44 -05:00
parent b9358a0e8d
commit 4a4579b0f3
6 changed files with 621 additions and 324 deletions

View File

@@ -7,8 +7,10 @@ import (
"io"
"s1d3sw1ped/SteamCache2/vfs"
"s1d3sw1ped/SteamCache2/vfs/vfserror"
"sort"
"strings"
"sync"
"time"
)
// Ensure MemoryFS implements VFS.
@@ -16,15 +18,19 @@ var _ vfs.VFS = (*MemoryFS)(nil)
// MemoryFS is an in-memory virtual file system
type MemoryFS struct {
data map[string]*bytes.Buffer
info map[string]*vfs.FileInfo
capacity int64
size int64
mu sync.RWMutex
keyLocks sync.Map // map[string]*sync.RWMutex
LRU *lruList
data map[string]*bytes.Buffer
info map[string]*vfs.FileInfo
capacity int64
size int64
mu sync.RWMutex
keyLocks []sync.Map // Sharded lock pools for better concurrency
LRU *lruList
timeUpdater *vfs.BatchedTimeUpdate // Batched time updates for better performance
}
// Number of lock shards for reducing contention
const numLockShards = 32
// lruList for time-decayed LRU eviction
type lruList struct {
list *list.List
@@ -43,12 +49,12 @@ func (l *lruList) Add(key string, fi *vfs.FileInfo) {
l.elem[key] = elem
}
func (l *lruList) MoveToFront(key string) {
func (l *lruList) MoveToFront(key string, timeUpdater *vfs.BatchedTimeUpdate) {
if elem, exists := l.elem[key]; exists {
l.list.MoveToFront(elem)
// Update the FileInfo in the element with new access time
if fi := elem.Value.(*vfs.FileInfo); fi != nil {
fi.UpdateAccess()
fi.UpdateAccessBatched(timeUpdater)
}
}
}
@@ -73,12 +79,17 @@ func New(capacity int64) *MemoryFS {
panic("memory capacity must be greater than 0")
}
// Initialize sharded locks
keyLocks := make([]sync.Map, numLockShards)
return &MemoryFS{
data: make(map[string]*bytes.Buffer),
info: make(map[string]*vfs.FileInfo),
capacity: capacity,
size: 0,
LRU: newLruList(),
data: make(map[string]*bytes.Buffer),
info: make(map[string]*vfs.FileInfo),
capacity: capacity,
size: 0,
keyLocks: keyLocks,
LRU: newLruList(),
timeUpdater: vfs.NewBatchedTimeUpdate(100 * time.Millisecond), // Update time every 100ms
}
}
@@ -99,9 +110,23 @@ func (m *MemoryFS) Capacity() int64 {
return m.capacity
}
// getKeyLock returns a lock for the given key
// getShardIndex returns the shard index for a given key
func getShardIndex(key string) int {
// Use FNV-1a hash for good distribution
var h uint32 = 2166136261 // FNV offset basis
for i := 0; i < len(key); i++ {
h ^= uint32(key[i])
h *= 16777619 // FNV prime
}
return int(h % numLockShards)
}
// getKeyLock returns a lock for the given key using sharding
func (m *MemoryFS) getKeyLock(key string) *sync.RWMutex {
keyLock, _ := m.keyLocks.LoadOrStore(key, &sync.RWMutex{})
shardIndex := getShardIndex(key)
shard := &m.keyLocks[shardIndex]
keyLock, _ := shard.LoadOrStore(key, &sync.RWMutex{})
return keyLock.(*sync.RWMutex)
}
@@ -137,6 +162,8 @@ func (m *MemoryFS) Create(key string, size int64) (io.WriteCloser, error) {
fi := vfs.NewFileInfo(key, size)
m.info[key] = fi
m.LRU.Add(key, fi)
// Initialize access time with current time
fi.UpdateAccessBatched(m.timeUpdater)
m.size += size
m.mu.Unlock()
@@ -194,8 +221,8 @@ func (m *MemoryFS) Open(key string) (io.ReadCloser, error) {
m.mu.Unlock()
return nil, vfserror.ErrNotFound
}
fi.UpdateAccess()
m.LRU.MoveToFront(key)
fi.UpdateAccessBatched(m.timeUpdater)
m.LRU.MoveToFront(key, m.timeUpdater)
buffer, exists := m.data[key]
if !exists {
@@ -284,3 +311,133 @@ func (m *MemoryFS) Stat(key string) (*vfs.FileInfo, error) {
return nil, vfserror.ErrNotFound
}
// EvictLRU evicts the least recently used files to free up space
func (m *MemoryFS) EvictLRU(bytesNeeded uint) uint {
m.mu.Lock()
defer m.mu.Unlock()
var evicted uint
// Evict from LRU list until we free enough space
for m.size > m.capacity-int64(bytesNeeded) && m.LRU.Len() > 0 {
// Get the least recently used item
elem := m.LRU.list.Back()
if elem == nil {
break
}
fi := elem.Value.(*vfs.FileInfo)
key := fi.Key
// Remove from LRU
m.LRU.Remove(key)
// Remove from maps
delete(m.info, key)
delete(m.data, key)
// Update size
m.size -= fi.Size
evicted += uint(fi.Size)
// Clean up key lock
shardIndex := getShardIndex(key)
m.keyLocks[shardIndex].Delete(key)
}
return evicted
}
// EvictBySize evicts files by size (ascending = smallest first, descending = largest first)
func (m *MemoryFS) EvictBySize(bytesNeeded uint, ascending bool) uint {
m.mu.Lock()
defer m.mu.Unlock()
var evicted uint
var candidates []*vfs.FileInfo
// Collect all files
for _, fi := range m.info {
candidates = append(candidates, fi)
}
// Sort by size
sort.Slice(candidates, func(i, j int) bool {
if ascending {
return candidates[i].Size < candidates[j].Size
}
return candidates[i].Size > candidates[j].Size
})
// Evict files until we free enough space
for _, fi := range candidates {
if m.size <= m.capacity-int64(bytesNeeded) {
break
}
key := fi.Key
// Remove from LRU
m.LRU.Remove(key)
// Remove from maps
delete(m.info, key)
delete(m.data, key)
// Update size
m.size -= fi.Size
evicted += uint(fi.Size)
// Clean up key lock
shardIndex := getShardIndex(key)
m.keyLocks[shardIndex].Delete(key)
}
return evicted
}
// EvictFIFO evicts files using FIFO (oldest creation time first)
func (m *MemoryFS) EvictFIFO(bytesNeeded uint) uint {
m.mu.Lock()
defer m.mu.Unlock()
var evicted uint
var candidates []*vfs.FileInfo
// Collect all files
for _, fi := range m.info {
candidates = append(candidates, fi)
}
// Sort by creation time (oldest first)
sort.Slice(candidates, func(i, j int) bool {
return candidates[i].CTime.Before(candidates[j].CTime)
})
// Evict oldest files until we free enough space
for _, fi := range candidates {
if m.size <= m.capacity-int64(bytesNeeded) {
break
}
key := fi.Key
// Remove from LRU
m.LRU.Remove(key)
// Remove from maps
delete(m.info, key)
delete(m.data, key)
// Update size
m.size -= fi.Size
evicted += uint(fi.Size)
// Clean up key lock
shardIndex := getShardIndex(key)
m.keyLocks[shardIndex].Delete(key)
}
return evicted
}