Refactor steamcache.go to simplify code and improve readability
- Removed the min function and the verifyResponseHash function to streamline the codebase. - Updated extractHashFromSteamPath to use strings.TrimPrefix for cleaner path handling. - Retained comments regarding removed Prometheus metrics for future reference.
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@@ -28,24 +28,10 @@ import (
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"github.com/docker/go-units"
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)
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// min returns the minimum of two integers
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func min(a, b int) int {
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if a < b {
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return a
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}
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return b
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}
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// Removed Prometheus metrics - keeping this comment for reference:
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// requestsTotal, cacheStatusTotal, responseTime, hashVerificationTotal
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// extractHashFromSteamPath extracts a hash from Steam depot URLs
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// Handles patterns like: /depot/123/chunk/abcdef... or /depot/123/manifest/456/789/hash
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func extractHashFromSteamPath(path string) (string, bool) {
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// Remove leading slash
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if strings.HasPrefix(path, "/") {
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path = path[1:]
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}
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path = strings.TrimPrefix(path, "/")
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parts := strings.Split(path, "/")
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if len(parts) < 3 {
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@@ -136,12 +122,6 @@ func verifyFileHash(data []byte, expectedHash string) bool {
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return strings.EqualFold(actualHash, expectedHash)
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}
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// verifyResponseHash verifies that the full HTTP response matches the expected hash
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func verifyResponseHash(resp *http.Response, bodyData []byte, expectedHash string) bool {
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actualHash := calculateResponseHash(resp, bodyData)
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return strings.EqualFold(actualHash, expectedHash)
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}
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var hopByHopHeaders = map[string]struct{}{
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"Connection": {},
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"Keep-Alive": {},
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