Compare commits
5 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 04f55535a5 | |||
| 05640bb549 | |||
| e4be82cddf | |||
| 60b2c3e514 | |||
| 099e5347d5 |
@@ -21,4 +21,4 @@ jobs:
|
||||
- run: go install golang.org/x/vuln/cmd/govulncheck@latest
|
||||
- run: govulncheck ./...
|
||||
- run: go test -race -v -shuffle=on -coverprofile=coverage.out -timeout=5m ./...
|
||||
- run: go tool cover -func=coverage.out | tail -10 # basic coverage report (P2-04)
|
||||
- run: go tool cover -func=coverage.out | tail -10 # basic coverage report
|
||||
@@ -4,21 +4,21 @@ run: ## Run the application (cross-platform; uses go run for dev on Linux/macOS/
|
||||
run-debug: ## Run the application with debug logging (cross-platform)
|
||||
@go run . --log-level debug
|
||||
|
||||
build: deps ## Build a snapshot of the application for the current platform (uses -short for fast feedback)
|
||||
build: deps lint ## Build a snapshot of the application for the current platform (uses -short for fast feedback)
|
||||
@go test -short -v ./...
|
||||
@goreleaser build --single-target --snapshot --clean
|
||||
|
||||
test: deps ## Run all tests
|
||||
test: deps lint ## Run all tests
|
||||
@go test -shuffle=on -timeout=5m -v ./...
|
||||
|
||||
test-race: deps ## Run all tests with the race detector
|
||||
test-race: deps lint ## Run all tests with the race detector
|
||||
@go test -race -shuffle=on -timeout=5m -v ./...
|
||||
|
||||
lint: deps check-review-labels ## Run golangci-lint + review label hygiene check
|
||||
@golangci-lint run ./...
|
||||
|
||||
check-review-labels: ## Fail if temporary review labels (P0-01, T1, I3, R2, etc.) are found in source
|
||||
@! grep -rnE '\b[A-Z][0-9][^a-zA-Z]' --include='*.go' . 2>/dev/null | grep -v 'G[0-9]\{3\}' || (echo "Error: Found temporary review labels (P*, T*, I*, etc.) in source. See AGENTS.md for the rule." && exit 1)
|
||||
@! grep -rnE '\b[A-Z][0-9][^a-zA-Z]' --include='*.go' --include='*.md' --include='*.yaml' --include='*.sh' --exclude='AGENTS.md' . 2>/dev/null | grep -v 'G[0-9]\{3\}' || (echo "Error: Found temporary review labels (P*, T*, I*, etc.) in source. See AGENTS.md for the rule." && exit 1)
|
||||
|
||||
deps: ## Download dependencies
|
||||
@go mod tidy
|
||||
@@ -26,6 +26,9 @@ deps: ## Download dependencies
|
||||
clean: ## Remove build artifacts and test cache
|
||||
@rm -rf bin/ dist/ *.test coverage.out steamcache2
|
||||
|
||||
clean-disk: ## Remove disk cache
|
||||
@rm -rf validate-disk/
|
||||
|
||||
bench: deps ## Run all benchmarks (MemoryFS + DiskFS variants, including all eviction strategies)
|
||||
@echo "Running MemoryFS benchmarks..."
|
||||
@go test -bench=. -benchmem -run=^$ -benchtime=1s ./vfs/memory
|
||||
@@ -38,7 +41,7 @@ setcap: build ## Explicitly set cap_net_bind_service on the (just-built) binary
|
||||
@sudo setcap 'cap_net_bind_service=+ep' dist/default_linux_amd64_v1/steamcache2
|
||||
@echo "Done. You should now be able to run 'make run-validation' as your normal user (no root)."
|
||||
|
||||
validate run-validation: build ## Start steamcache2 on :80 with small test caches (foreground)
|
||||
validate run-validation: build clean-disk ## Start steamcache2 on :80 with small test caches (foreground)
|
||||
@echo "=== Starting steamcache2 in validation mode ==="
|
||||
@echo "Port 80 + small memory/disk caches (for exercising disk tier, GC, etc.)"
|
||||
@echo "Press Ctrl-C to stop the server."
|
||||
@@ -59,17 +62,6 @@ validate run-validation: build ## Start steamcache2 on :80 with small test cache
|
||||
fi; \
|
||||
exec "$$BINARY" --config docs/examples/validate-config.yaml --log-level info
|
||||
|
||||
validate-check: ## Quick post-benchmark sanity check against a running steamcache2 (default port 80, override with PORT=xxxx)
|
||||
@echo "=== steamcache2 Full Function Validation Report ==="
|
||||
@PORT="$${PORT:-80}"; \
|
||||
echo "Server: http://localhost:$$PORT"; \
|
||||
curl -s --max-time 5 "http://localhost:$$PORT/metrics" || echo "(could not reach /metrics on port $$PORT - is the server running?)"; \
|
||||
echo ""; \
|
||||
echo "Tip: also inspect recent server logs for errors, coalesced hits, and disk activity."
|
||||
|
||||
prefill: ## Download latest SteamPrefill into bin/steam-prefill/SteamPrefill (gitignored)
|
||||
@./scripts/download-prefill.sh
|
||||
|
||||
validate-kill: ## Kill leftover steamcache2 processes (safer, checks process name)
|
||||
@echo "Looking for steamcache2 processes on common validation ports (80 is primary)..."
|
||||
@for port in 80 8040 8080; do \
|
||||
@@ -95,6 +87,11 @@ validate-kill: ## Kill leftover steamcache2 processes (safer, checks process nam
|
||||
done
|
||||
@echo "Validation server cleanup complete."
|
||||
|
||||
prefill: ## Download latest SteamPrefill into bin/steam-prefill/SteamPrefill (gitignored)
|
||||
@./scripts/download-prefill.sh
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
help: ## Show this help message
|
||||
@@ -109,9 +106,9 @@ help: ## Show this help message
|
||||
@echo " check-review-labels Fail on temporary review labels (P*, T*, I*, R*, etc.)"
|
||||
@echo " deps Download dependencies"
|
||||
@echo " clean Remove build/test artifacts"
|
||||
@echo " clean-disk Remove disk cache"
|
||||
@echo " bench Run low-level VFS microbenchmarks"
|
||||
@echo " validate / run-validation Start server on :80 (builds, auto-setcaps fresh binary, then runs as normal user)"
|
||||
@echo " validate / run-validation Start server on :80 (builds, auto-setcaps fresh binary, then runs as normal user, cleans disk cache first)"
|
||||
@echo " setcap Explicitly set cap on current build (for port 80 use outside validate)"
|
||||
@echo " validate-check Quick /metrics report after running a workload"
|
||||
@echo " validate-kill Kill leftover steamcache2 processes (safer)"
|
||||
@echo " prefill Download latest SteamPrefill into bin/steam-prefill/ (for use with run-validation)"
|
||||
@echo " prefill Download latest SteamPrefill into bin/steam-prefill/SteamPrefill (gitignored)"
|
||||
@@ -70,26 +70,7 @@ This gives you:
|
||||
- Excellent `benchmark setup` / `benchmark run` workflow with warmup, randomization, and mixed chunk sizes
|
||||
- The ability to validate a **just-built binary** end-to-end (caching, coalescing, Range support, memory+disk tiers, GC/eviction, metrics, special endpoints, startup validation, etc.)
|
||||
|
||||
#### Quick Start
|
||||
|
||||
```bash
|
||||
# 1. Build the binary (this also runs short tests)
|
||||
make build
|
||||
|
||||
# 2. Start a validation-oriented instance (small caches so disk tier + GC get exercised)
|
||||
# Uses port 80 by default; the script will automatically set the needed
|
||||
# capability on the binary via sudo setcap if it is missing.
|
||||
./scripts/validate-with-prefill.sh
|
||||
|
||||
# 3. In another terminal (or on another machine), create a workload once if you haven't already,
|
||||
# then drive it through your local steamcache2.
|
||||
# Note: when using a non-80 port you may need to give SteamPrefill the full address.
|
||||
./scripts/validate-with-prefill.sh # (shows the exact commands with the correct port)
|
||||
```
|
||||
|
||||
When the benchmark finishes, press Ctrl-C in the first terminal to cleanly stop the server.
|
||||
|
||||
#### Simple validation server (recommended for manual testing)
|
||||
#### Validation server (recommended)
|
||||
|
||||
For easy validation with external tools (SteamPrefill, etc.), use:
|
||||
|
||||
@@ -140,7 +121,7 @@ Look for:
|
||||
|
||||
#### The Validation Config
|
||||
|
||||
The script uses [docs/examples/validate-config.yaml](docs/examples/validate-config.yaml). It enables both memory and disk tiers at modest sizes (128 MB / 512 MB) with conservative concurrency. Edit or copy it if you need larger caches for bigger workloads.
|
||||
The recommended validation config is at [docs/examples/validate-config.yaml](docs/examples/validate-config.yaml). It enables both memory and disk tiers at modest sizes (128 MB / 512 MB) with conservative concurrency. Edit or copy it if you need larger caches for bigger workloads.
|
||||
|
||||
#### What Gets Validated
|
||||
|
||||
@@ -194,7 +175,7 @@ SteamCache2 uses a YAML configuration file (`config.yaml`) for all settings. Her
|
||||
# Server configuration
|
||||
listen_address: :80
|
||||
|
||||
# P1 hardening (see Security Hardening section)
|
||||
# Hardening (see Security Hardening section)
|
||||
max_object_size: "0" # 0=unlimited; set e.g. "256MB" for response size DoS protection
|
||||
trusted_proxies: [] # empty = safe (ignore XFF for rate limit); set CIDRs for trusted proxies
|
||||
|
||||
@@ -222,7 +203,7 @@ upstream: "https://steam.cdn.com"
|
||||
```
|
||||
|
||||
#### Startup Validation
|
||||
As of P0, `steamcache2` performs strict validation on startup (after loading config + CLI overrides, before creating the cache). Invalid configs cause immediate clean failure (no default written, no panic):
|
||||
`steamcache2` performs strict validation on startup (after loading config + CLI overrides, before creating the cache). Invalid configs cause immediate clean failure (no default written, no panic):
|
||||
|
||||
- Negative `max_concurrent_requests` / `max_requests_per_client`: "negative concurrency not allowed"
|
||||
- Invalid `gc_algorithm` (memory): "invalid memory gc algorithm: badvalue"
|
||||
@@ -236,12 +217,12 @@ Error: Invalid configuration: invalid memory gc algorithm: foo. Please fix the c
|
||||
|
||||
See `config.Validate()` and `steamcache.New` error paths. This ensures the LAN appliance fails fast on misconfig.
|
||||
|
||||
#### Security Hardening (P1)
|
||||
- `max_object_size` (default "0" = unlimited): set e.g. "256MB" or "512MB" to reject oversized upstream responses with HTTP 413 before buffering/ReadAll. Prevents OOM DoS from large or malicious responses (P1-01). Large legitimate Steam files still served if under limit.
|
||||
- `trusted_proxies`: CIDR list (default empty). When empty (safe default), X-Forwarded-For and client IP spoofing are ignored for rate limiting — always uses `r.RemoteAddr` only. When set (e.g. your reverse proxy CIDR), uses correct "rightmost untrusted" extraction. Prevents bypass of `max_requests_per_client` (P1-02). Documented for LAN proxy setups only.
|
||||
- These + P0 validation make steamcache2 safe-by-default for LAN exposure.
|
||||
#### Security Hardening
|
||||
- `max_object_size` (default "0" = unlimited): set e.g. "256MB" or "512MB" to reject oversized upstream responses with HTTP 413 before buffering/ReadAll. Prevents OOM DoS from large or malicious responses. Large legitimate Steam files still served if under limit.
|
||||
- `trusted_proxies`: CIDR list (default empty). When empty (safe default), X-Forwarded-For and client IP spoofing are ignored for rate limiting — always uses `r.RemoteAddr` only. When set (e.g. your reverse proxy CIDR), uses correct "rightmost untrusted" extraction. Prevents bypass of `max_requests_per_client`. Documented for LAN proxy setups only.
|
||||
- These + the startup validation make steamcache2 safe-by-default for LAN exposure.
|
||||
|
||||
#### Migration / Breaking Changes (P1)
|
||||
#### Migration / Breaking Changes
|
||||
- `New()` public signature gained 2 required trailing params (`maxObjectSize`, `trustedProxies`). Direct callers (rare; most use config or NewWithOptions) must update.
|
||||
- Recommended: migrate to `NewWithOptions(Options{...})` (non-breaking) or rely on YAML config + cmd/root.go.
|
||||
- No behavior change for existing configs (defaults preserve prior semantics).
|
||||
|
||||
@@ -22,7 +22,7 @@
|
||||
#
|
||||
# Usage (typical dev workflow):
|
||||
# make build
|
||||
# ./scripts/validate-with-prefill.sh
|
||||
# make validate
|
||||
# # In another terminal:
|
||||
# SteamPrefill benchmark run -c 20 ...
|
||||
#
|
||||
@@ -43,12 +43,15 @@ trusted_proxies: ["127.0.0.0/8"]
|
||||
cache:
|
||||
memory:
|
||||
size: 1GB
|
||||
gc_algorithm: largest
|
||||
gc_algorithm: hybrid
|
||||
disk:
|
||||
size: 2GB
|
||||
path: ./validate-disk # ephemeral; clean between runs if you want a fresh test
|
||||
path: ./validate-disk # cleaned between runs by make validate or make clean-disk
|
||||
gc_algorithm: hybrid # recommended for disk in the project README
|
||||
|
||||
# Empty upstream = use Host header from the client (SteamPrefill / real Steam clients).
|
||||
# This matches the common "DNS points lancache.steamcontent.com at the cache" setup.
|
||||
# Allows for chaining steamcache2 instances if needed.
|
||||
# For example, for a lan party you could have a small fast ram only cache at each table pointing to a larger slower disk cache in the back somewhere
|
||||
# It would reduce the amount of bandwidth needed to the internet and the amount needed to each table
|
||||
# just as a little reminder there is no authentication so this is not a good idea for a public cache just out on the internet.
|
||||
upstream: ""
|
||||
|
||||
@@ -1,182 +0,0 @@
|
||||
#!/usr/bin/env bash
|
||||
#
|
||||
# validate-with-prefill.sh
|
||||
#
|
||||
# Thin glue script to make it trivial for developers to validate complete
|
||||
# steamcache2 functionality using the external SteamPrefill (lancacheprefill)
|
||||
# tool as the realistic client simulator.
|
||||
#
|
||||
# Usage:
|
||||
# 1. make build
|
||||
# 2. ./scripts/validate-with-prefill.sh
|
||||
# (Automatically kills any leftover steamcache2 on the target port first.)
|
||||
# 3. In another terminal (or on another machine), run the printed
|
||||
# SteamPrefill benchmark commands (the script tells you the exact address/port).
|
||||
# 4. After the benchmark finishes, run the suggested metrics check.
|
||||
# 5. Ctrl-C here to cleanly stop the steamcache2 instance.
|
||||
#
|
||||
# This script + the accompanying validate-config.yaml + README docs are the
|
||||
# entire "couple little scripts to hook steamcache2 and lancacheprefill together"
|
||||
# implementation. No Go code, no new dependencies, stays outside go test / bench.
|
||||
#
|
||||
set -euo pipefail
|
||||
|
||||
# --- Locate the built steamcache2 binary (produced by "make build") ---
|
||||
BINARY=""
|
||||
for candidate in \
|
||||
"dist/default_linux_amd64_v1/steamcache2" \
|
||||
"dist/steamcache2" \
|
||||
"./steamcache2" \
|
||||
"steamcache2"
|
||||
do
|
||||
if [[ -x "$candidate" ]]; then
|
||||
BINARY="$candidate"
|
||||
break
|
||||
fi
|
||||
done
|
||||
|
||||
if [[ -z "$BINARY" ]]; then
|
||||
echo "ERROR: Could not find a built steamcache2 binary."
|
||||
echo "Run 'make build' first (or place the binary in one of the searched locations)."
|
||||
exit 1
|
||||
fi
|
||||
|
||||
echo "Using steamcache2 binary: $BINARY"
|
||||
|
||||
# --- Validation config (small dual-tier so disk + GC get real exercise) ---
|
||||
# Source of truth lives in docs/examples/ (safe from "make clean").
|
||||
# The script will also accept an explicit path via STEAMCACHE2_VALIDATE_CONFIG.
|
||||
VALIDATE_CONFIG="${STEAMCACHE2_VALIDATE_CONFIG:-docs/examples/validate-config.yaml}"
|
||||
if [[ ! -f "$VALIDATE_CONFIG" ]]; then
|
||||
echo "ERROR: Validation config not found at: $VALIDATE_CONFIG"
|
||||
echo "Set STEAMCACHE2_VALIDATE_CONFIG=/path/to/your-config.yaml or place a copy at docs/examples/validate-config.yaml"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
# Extract the listen port from the config (supports ":80", "127.0.0.1:80", etc.)
|
||||
# Falls back to 80 if we can't parse it.
|
||||
PORT=$(grep -E '^\s*listen_address:' "$VALIDATE_CONFIG" | head -1 | sed -E 's/.*:([0-9]+).*/\1/' || true)
|
||||
if [[ -z "$PORT" || ! "$PORT" =~ ^[0-9]+$ ]]; then
|
||||
PORT=80
|
||||
fi
|
||||
|
||||
SERVER_URL="http://localhost:${PORT}"
|
||||
|
||||
# For privileged ports (<1024, i.e. the default :80) we require the
|
||||
# cap_net_bind_service capability. We apply it automatically here (via sudo
|
||||
# setcap) on the binary we are about to run. This happens after any build
|
||||
# so the cap is never "lost" when the binary is rebuilt.
|
||||
if [ "$PORT" -lt 1024 ] && [ "$(id -u)" -ne 0 ]; then
|
||||
if ! command -v getcap >/dev/null 2>&1 || ! getcap "$BINARY" 2>/dev/null | grep -q "cap_net_bind_service"; then
|
||||
echo "Setting cap_net_bind_service on the binary (sudo may prompt)..."
|
||||
if ! sudo setcap 'cap_net_bind_service=+ep' "$BINARY"; then
|
||||
echo "ERROR: Failed to set capability."
|
||||
echo "Run 'make setcap' manually, then retry."
|
||||
exit 1
|
||||
fi
|
||||
fi
|
||||
fi
|
||||
|
||||
# Safely kill only steamcache2 processes listening on this specific port.
|
||||
# We look up PIDs on the port, check their actual process name/command,
|
||||
# and only kill via PID if it looks like steamcache2.
|
||||
echo "Checking for leftover steamcache2 processes on port ${PORT}..."
|
||||
|
||||
kill_steamcache_on_port() {
|
||||
local port=$1
|
||||
local pids=""
|
||||
|
||||
# Try ss first (modern, usually available)
|
||||
if command -v ss >/dev/null 2>&1; then
|
||||
pids=$(ss -tlnp 2>/dev/null | grep ":${port} " | sed -n 's/.*pid=\([0-9]*\).*/\1/p' | sort -u)
|
||||
fi
|
||||
|
||||
# Fallback to lsof
|
||||
if [[ -z "$pids" ]] && command -v lsof >/dev/null 2>&1; then
|
||||
pids=$(lsof -ti :${port} 2>/dev/null | sort -u)
|
||||
fi
|
||||
|
||||
if [[ -z "$pids" ]]; then
|
||||
return 0
|
||||
fi
|
||||
|
||||
for pid in $pids; do
|
||||
# Get process name and command line
|
||||
local proc_name
|
||||
local cmdline
|
||||
proc_name=$(ps -p "$pid" -o comm= 2>/dev/null || true)
|
||||
cmdline=$(ps -p "$pid" -o cmd= 2>/dev/null || true)
|
||||
|
||||
# Check if this looks like a steamcache2 process
|
||||
if echo "$proc_name $cmdline" | grep -qi "steamcache"; then
|
||||
echo " → Found steamcache2 on port ${port} (PID $pid, name: ${proc_name:-unknown})"
|
||||
kill -TERM "$pid" 2>/dev/null || true
|
||||
sleep 0.3
|
||||
# If still alive, force kill
|
||||
if kill -0 "$pid" 2>/dev/null; then
|
||||
kill -9 "$pid" 2>/dev/null || true
|
||||
fi
|
||||
echo " Killed PID $pid"
|
||||
else
|
||||
echo " → Skipping PID $pid on port ${port} (not steamcache2: ${proc_name:-$cmdline})"
|
||||
fi
|
||||
done
|
||||
}
|
||||
|
||||
kill_steamcache_on_port "$PORT"
|
||||
sleep 0.5
|
||||
|
||||
# --- Launch the server in the background ---
|
||||
echo "Starting steamcache2 with validation config (small caches for disk/GC testing)..."
|
||||
"$BINARY" --config "$VALIDATE_CONFIG" --log-level info &
|
||||
SERVER_PID=$!
|
||||
|
||||
# Ensure we always clean up the child on exit / Ctrl-C / error
|
||||
cleanup() {
|
||||
echo ""
|
||||
echo "Stopping steamcache2 (pid $SERVER_PID)..."
|
||||
if kill "$SERVER_PID" 2>/dev/null; then
|
||||
wait "$SERVER_PID" 2>/dev/null || true
|
||||
fi
|
||||
echo "Server stopped."
|
||||
}
|
||||
trap cleanup EXIT INT TERM
|
||||
|
||||
# Give the server a moment to bind and pass its own startup checks
|
||||
sleep 2
|
||||
|
||||
# Basic readiness probe using the actual configured port
|
||||
if ! curl -s --max-time 3 "${SERVER_URL}/" >/dev/null 2>&1; then
|
||||
echo "WARNING: Server did not respond quickly on ${SERVER_URL}/"
|
||||
echo " It may still be starting or bound to a different address."
|
||||
echo " Check the server logs above. You can still try the SteamPrefill commands."
|
||||
fi
|
||||
|
||||
if [[ "${VALIDATE_QUIET:-}" != "1" ]]; then
|
||||
echo ""
|
||||
echo "======================================================================"
|
||||
echo "steamcache2 is running (validation mode) on ${SERVER_URL}"
|
||||
echo ""
|
||||
echo "In another terminal (or on a machine that can reach this one), run:"
|
||||
echo ""
|
||||
echo " # One-time workload creation (run on a machine with SteamPrefill + Steam):"
|
||||
echo " SteamPrefill benchmark setup --preset LargeChunks"
|
||||
echo " # (or --use-selected, --all, --appid ..., or your own preset)"
|
||||
echo ""
|
||||
echo " # Copy the generated workload file to this machine if needed."
|
||||
echo ""
|
||||
echo " # Then run the actual benchmark (this is the realistic client simulator):"
|
||||
echo " SteamPrefill benchmark run -c 20 -i 3"
|
||||
echo ""
|
||||
echo "After the benchmark completes, you can inspect the cache with:"
|
||||
echo " curl -s ${SERVER_URL}/metrics | cat"
|
||||
echo ""
|
||||
echo "Or run: make validate-check (if the Makefile target exists)"
|
||||
echo ""
|
||||
echo "When you are finished, press Ctrl-C in this window to stop the server cleanly."
|
||||
echo "======================================================================"
|
||||
echo ""
|
||||
fi
|
||||
|
||||
# Wait for the background server (or for the user to Ctrl-C)
|
||||
wait $SERVER_PID || true
|
||||
@@ -24,8 +24,6 @@ type Metrics struct {
|
||||
TotalBytesServed int64
|
||||
TotalBytesSaved int64 // bytes served from cache instead of being re-downloaded from upstream
|
||||
|
||||
|
||||
|
||||
// Cache metrics
|
||||
MemoryCacheSize int64
|
||||
DiskCacheSize int64
|
||||
@@ -194,8 +192,8 @@ func (m *Metrics) GetStats() *Stats {
|
||||
RateLimited: atomic.LoadInt64(&m.RateLimited),
|
||||
HitRate: hitRate,
|
||||
AvgResponseTime: avgResponseTime,
|
||||
TotalBytesServed: atomic.LoadInt64(&m.TotalBytesServed),
|
||||
TotalBytesSaved: atomic.LoadInt64(&m.TotalBytesSaved),
|
||||
TotalBytesServed: atomic.LoadInt64(&m.TotalBytesServed),
|
||||
TotalBytesSaved: atomic.LoadInt64(&m.TotalBytesSaved),
|
||||
MemoryCacheSize: atomic.LoadInt64(&m.MemoryCacheSize),
|
||||
DiskCacheSize: atomic.LoadInt64(&m.DiskCacheSize),
|
||||
MemoryCacheHits: atomic.LoadInt64(&m.MemoryCacheHits),
|
||||
@@ -242,18 +240,17 @@ func (m *Metrics) Reset() {
|
||||
|
||||
// Stats represents a snapshot of metrics
|
||||
type Stats struct {
|
||||
TotalRequests int64
|
||||
CacheHits int64
|
||||
CacheMisses int64
|
||||
CacheCoalesced int64
|
||||
Errors int64
|
||||
RateLimited int64
|
||||
HitRate float64
|
||||
AvgResponseTime time.Duration
|
||||
TotalBytesServed int64
|
||||
TotalBytesSaved int64
|
||||
MemoryCacheSize int64
|
||||
|
||||
TotalRequests int64
|
||||
CacheHits int64
|
||||
CacheMisses int64
|
||||
CacheCoalesced int64
|
||||
Errors int64
|
||||
RateLimited int64
|
||||
HitRate float64
|
||||
AvgResponseTime time.Duration
|
||||
TotalBytesServed int64
|
||||
TotalBytesSaved int64
|
||||
MemoryCacheSize int64
|
||||
|
||||
DiskCacheSize int64
|
||||
MemoryCacheHits int64
|
||||
|
||||
Reference in New Issue
Block a user