5 Commits

Author SHA1 Message Date
s1d3sw1ped 04f55535a5 Refactor validation process and update configuration examples
- Replaced the `validate-with-prefill.sh` script with a streamlined `make validate` command for improved usability.
- Updated `validate-config.yaml` to clarify cache management instructions and garbage collection algorithms.
- Enhanced comments to provide better guidance on upstream configurations and their implications for caching setups.
2026-05-28 21:06:28 -05:00
s1d3sw1ped 05640bb549 Refine README for validation server instructions and configuration clarity
- Removed outdated quick start section to streamline the validation process.
- Updated the validation server description for better clarity and accessibility.
- Enhanced the explanation of the validation configuration file to emphasize its importance and usage.
2026-05-28 21:05:58 -05:00
s1d3sw1ped e4be82cddf Remove obsolete validate-check target from Makefile to streamline validation process. Updated help message to reflect this change, enhancing clarity in available commands. 2026-05-28 20:31:06 -05:00
s1d3sw1ped 60b2c3e514 Update Makefile to include linting in build, test, and test-race targets
- Added `lint` as a prerequisite for the `build`, `test`, and `test-race` targets to ensure code quality checks are performed before executing tests and builds.
- This enhancement promotes better code hygiene and consistency across the development workflow.
2026-05-28 20:29:36 -05:00
s1d3sw1ped 099e5347d5 Enhance Makefile and README for improved validation and cache management
- Updated the Makefile to include a new `clean-disk` target for removing disk cache, and modified the `run-validation` target to clean the disk cache before starting.
- Enhanced the `check-review-labels` target to include additional file types in the search for temporary review labels, improving code hygiene checks.
- Refined the README.md to clarify the hardening section and improve the description of the `prefill` command.
- Removed the obsolete `test_cache/.gitkeep` file to clean up the repository.
2026-05-28 20:26:23 -05:00
7 changed files with 46 additions and 250 deletions
+1 -1
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@@ -21,4 +21,4 @@ jobs:
- run: go install golang.org/x/vuln/cmd/govulncheck@latest - run: go install golang.org/x/vuln/cmd/govulncheck@latest
- run: govulncheck ./... - run: govulncheck ./...
- run: go test -race -v -shuffle=on -coverprofile=coverage.out -timeout=5m ./... - run: go test -race -v -shuffle=on -coverprofile=coverage.out -timeout=5m ./...
- run: go tool cover -func=coverage.out | tail -10 # basic coverage report (P2-04) - run: go tool cover -func=coverage.out | tail -10 # basic coverage report
+16 -19
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@@ -4,21 +4,21 @@ run: ## Run the application (cross-platform; uses go run for dev on Linux/macOS/
run-debug: ## Run the application with debug logging (cross-platform) run-debug: ## Run the application with debug logging (cross-platform)
@go run . --log-level debug @go run . --log-level debug
build: deps ## Build a snapshot of the application for the current platform (uses -short for fast feedback) build: deps lint ## Build a snapshot of the application for the current platform (uses -short for fast feedback)
@go test -short -v ./... @go test -short -v ./...
@goreleaser build --single-target --snapshot --clean @goreleaser build --single-target --snapshot --clean
test: deps ## Run all tests test: deps lint ## Run all tests
@go test -shuffle=on -timeout=5m -v ./... @go test -shuffle=on -timeout=5m -v ./...
test-race: deps ## Run all tests with the race detector test-race: deps lint ## Run all tests with the race detector
@go test -race -shuffle=on -timeout=5m -v ./... @go test -race -shuffle=on -timeout=5m -v ./...
lint: deps check-review-labels ## Run golangci-lint + review label hygiene check lint: deps check-review-labels ## Run golangci-lint + review label hygiene check
@golangci-lint run ./... @golangci-lint run ./...
check-review-labels: ## Fail if temporary review labels (P0-01, T1, I3, R2, etc.) are found in source check-review-labels: ## Fail if temporary review labels (P0-01, T1, I3, R2, etc.) are found in source
@! grep -rnE '\b[A-Z][0-9][^a-zA-Z]' --include='*.go' . 2>/dev/null | grep -v 'G[0-9]\{3\}' || (echo "Error: Found temporary review labels (P*, T*, I*, etc.) in source. See AGENTS.md for the rule." && exit 1) @! grep -rnE '\b[A-Z][0-9][^a-zA-Z]' --include='*.go' --include='*.md' --include='*.yaml' --include='*.sh' --exclude='AGENTS.md' . 2>/dev/null | grep -v 'G[0-9]\{3\}' || (echo "Error: Found temporary review labels (P*, T*, I*, etc.) in source. See AGENTS.md for the rule." && exit 1)
deps: ## Download dependencies deps: ## Download dependencies
@go mod tidy @go mod tidy
@@ -26,6 +26,9 @@ deps: ## Download dependencies
clean: ## Remove build artifacts and test cache clean: ## Remove build artifacts and test cache
@rm -rf bin/ dist/ *.test coverage.out steamcache2 @rm -rf bin/ dist/ *.test coverage.out steamcache2
clean-disk: ## Remove disk cache
@rm -rf validate-disk/
bench: deps ## Run all benchmarks (MemoryFS + DiskFS variants, including all eviction strategies) bench: deps ## Run all benchmarks (MemoryFS + DiskFS variants, including all eviction strategies)
@echo "Running MemoryFS benchmarks..." @echo "Running MemoryFS benchmarks..."
@go test -bench=. -benchmem -run=^$ -benchtime=1s ./vfs/memory @go test -bench=. -benchmem -run=^$ -benchtime=1s ./vfs/memory
@@ -38,7 +41,7 @@ setcap: build ## Explicitly set cap_net_bind_service on the (just-built) binary
@sudo setcap 'cap_net_bind_service=+ep' dist/default_linux_amd64_v1/steamcache2 @sudo setcap 'cap_net_bind_service=+ep' dist/default_linux_amd64_v1/steamcache2
@echo "Done. You should now be able to run 'make run-validation' as your normal user (no root)." @echo "Done. You should now be able to run 'make run-validation' as your normal user (no root)."
validate run-validation: build ## Start steamcache2 on :80 with small test caches (foreground) validate run-validation: build clean-disk ## Start steamcache2 on :80 with small test caches (foreground)
@echo "=== Starting steamcache2 in validation mode ===" @echo "=== Starting steamcache2 in validation mode ==="
@echo "Port 80 + small memory/disk caches (for exercising disk tier, GC, etc.)" @echo "Port 80 + small memory/disk caches (for exercising disk tier, GC, etc.)"
@echo "Press Ctrl-C to stop the server." @echo "Press Ctrl-C to stop the server."
@@ -59,17 +62,6 @@ validate run-validation: build ## Start steamcache2 on :80 with small test cache
fi; \ fi; \
exec "$$BINARY" --config docs/examples/validate-config.yaml --log-level info exec "$$BINARY" --config docs/examples/validate-config.yaml --log-level info
validate-check: ## Quick post-benchmark sanity check against a running steamcache2 (default port 80, override with PORT=xxxx)
@echo "=== steamcache2 Full Function Validation Report ==="
@PORT="$${PORT:-80}"; \
echo "Server: http://localhost:$$PORT"; \
curl -s --max-time 5 "http://localhost:$$PORT/metrics" || echo "(could not reach /metrics on port $$PORT - is the server running?)"; \
echo ""; \
echo "Tip: also inspect recent server logs for errors, coalesced hits, and disk activity."
prefill: ## Download latest SteamPrefill into bin/steam-prefill/SteamPrefill (gitignored)
@./scripts/download-prefill.sh
validate-kill: ## Kill leftover steamcache2 processes (safer, checks process name) validate-kill: ## Kill leftover steamcache2 processes (safer, checks process name)
@echo "Looking for steamcache2 processes on common validation ports (80 is primary)..." @echo "Looking for steamcache2 processes on common validation ports (80 is primary)..."
@for port in 80 8040 8080; do \ @for port in 80 8040 8080; do \
@@ -95,6 +87,11 @@ validate-kill: ## Kill leftover steamcache2 processes (safer, checks process nam
done done
@echo "Validation server cleanup complete." @echo "Validation server cleanup complete."
prefill: ## Download latest SteamPrefill into bin/steam-prefill/SteamPrefill (gitignored)
@./scripts/download-prefill.sh
help: ## Show this help message help: ## Show this help message
@@ -109,9 +106,9 @@ help: ## Show this help message
@echo " check-review-labels Fail on temporary review labels (P*, T*, I*, R*, etc.)" @echo " check-review-labels Fail on temporary review labels (P*, T*, I*, R*, etc.)"
@echo " deps Download dependencies" @echo " deps Download dependencies"
@echo " clean Remove build/test artifacts" @echo " clean Remove build/test artifacts"
@echo " clean-disk Remove disk cache"
@echo " bench Run low-level VFS microbenchmarks" @echo " bench Run low-level VFS microbenchmarks"
@echo " validate / run-validation Start server on :80 (builds, auto-setcaps fresh binary, then runs as normal user)" @echo " validate / run-validation Start server on :80 (builds, auto-setcaps fresh binary, then runs as normal user, cleans disk cache first)"
@echo " setcap Explicitly set cap on current build (for port 80 use outside validate)" @echo " setcap Explicitly set cap on current build (for port 80 use outside validate)"
@echo " validate-check Quick /metrics report after running a workload"
@echo " validate-kill Kill leftover steamcache2 processes (safer)" @echo " validate-kill Kill leftover steamcache2 processes (safer)"
@echo " prefill Download latest SteamPrefill into bin/steam-prefill/ (for use with run-validation)" @echo " prefill Download latest SteamPrefill into bin/steam-prefill/SteamPrefill (gitignored)"
+9 -28
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@@ -70,26 +70,7 @@ This gives you:
- Excellent `benchmark setup` / `benchmark run` workflow with warmup, randomization, and mixed chunk sizes - Excellent `benchmark setup` / `benchmark run` workflow with warmup, randomization, and mixed chunk sizes
- The ability to validate a **just-built binary** end-to-end (caching, coalescing, Range support, memory+disk tiers, GC/eviction, metrics, special endpoints, startup validation, etc.) - The ability to validate a **just-built binary** end-to-end (caching, coalescing, Range support, memory+disk tiers, GC/eviction, metrics, special endpoints, startup validation, etc.)
#### Quick Start #### Validation server (recommended)
```bash
# 1. Build the binary (this also runs short tests)
make build
# 2. Start a validation-oriented instance (small caches so disk tier + GC get exercised)
# Uses port 80 by default; the script will automatically set the needed
# capability on the binary via sudo setcap if it is missing.
./scripts/validate-with-prefill.sh
# 3. In another terminal (or on another machine), create a workload once if you haven't already,
# then drive it through your local steamcache2.
# Note: when using a non-80 port you may need to give SteamPrefill the full address.
./scripts/validate-with-prefill.sh # (shows the exact commands with the correct port)
```
When the benchmark finishes, press Ctrl-C in the first terminal to cleanly stop the server.
#### Simple validation server (recommended for manual testing)
For easy validation with external tools (SteamPrefill, etc.), use: For easy validation with external tools (SteamPrefill, etc.), use:
@@ -140,7 +121,7 @@ Look for:
#### The Validation Config #### The Validation Config
The script uses [docs/examples/validate-config.yaml](docs/examples/validate-config.yaml). It enables both memory and disk tiers at modest sizes (128 MB / 512 MB) with conservative concurrency. Edit or copy it if you need larger caches for bigger workloads. The recommended validation config is at [docs/examples/validate-config.yaml](docs/examples/validate-config.yaml). It enables both memory and disk tiers at modest sizes (128 MB / 512 MB) with conservative concurrency. Edit or copy it if you need larger caches for bigger workloads.
#### What Gets Validated #### What Gets Validated
@@ -194,7 +175,7 @@ SteamCache2 uses a YAML configuration file (`config.yaml`) for all settings. Her
# Server configuration # Server configuration
listen_address: :80 listen_address: :80
# P1 hardening (see Security Hardening section) # Hardening (see Security Hardening section)
max_object_size: "0" # 0=unlimited; set e.g. "256MB" for response size DoS protection max_object_size: "0" # 0=unlimited; set e.g. "256MB" for response size DoS protection
trusted_proxies: [] # empty = safe (ignore XFF for rate limit); set CIDRs for trusted proxies trusted_proxies: [] # empty = safe (ignore XFF for rate limit); set CIDRs for trusted proxies
@@ -222,7 +203,7 @@ upstream: "https://steam.cdn.com"
``` ```
#### Startup Validation #### Startup Validation
As of P0, `steamcache2` performs strict validation on startup (after loading config + CLI overrides, before creating the cache). Invalid configs cause immediate clean failure (no default written, no panic): `steamcache2` performs strict validation on startup (after loading config + CLI overrides, before creating the cache). Invalid configs cause immediate clean failure (no default written, no panic):
- Negative `max_concurrent_requests` / `max_requests_per_client`: "negative concurrency not allowed" - Negative `max_concurrent_requests` / `max_requests_per_client`: "negative concurrency not allowed"
- Invalid `gc_algorithm` (memory): "invalid memory gc algorithm: badvalue" - Invalid `gc_algorithm` (memory): "invalid memory gc algorithm: badvalue"
@@ -236,12 +217,12 @@ Error: Invalid configuration: invalid memory gc algorithm: foo. Please fix the c
See `config.Validate()` and `steamcache.New` error paths. This ensures the LAN appliance fails fast on misconfig. See `config.Validate()` and `steamcache.New` error paths. This ensures the LAN appliance fails fast on misconfig.
#### Security Hardening (P1) #### Security Hardening
- `max_object_size` (default "0" = unlimited): set e.g. "256MB" or "512MB" to reject oversized upstream responses with HTTP 413 before buffering/ReadAll. Prevents OOM DoS from large or malicious responses (P1-01). Large legitimate Steam files still served if under limit. - `max_object_size` (default "0" = unlimited): set e.g. "256MB" or "512MB" to reject oversized upstream responses with HTTP 413 before buffering/ReadAll. Prevents OOM DoS from large or malicious responses. Large legitimate Steam files still served if under limit.
- `trusted_proxies`: CIDR list (default empty). When empty (safe default), X-Forwarded-For and client IP spoofing are ignored for rate limiting — always uses `r.RemoteAddr` only. When set (e.g. your reverse proxy CIDR), uses correct "rightmost untrusted" extraction. Prevents bypass of `max_requests_per_client` (P1-02). Documented for LAN proxy setups only. - `trusted_proxies`: CIDR list (default empty). When empty (safe default), X-Forwarded-For and client IP spoofing are ignored for rate limiting — always uses `r.RemoteAddr` only. When set (e.g. your reverse proxy CIDR), uses correct "rightmost untrusted" extraction. Prevents bypass of `max_requests_per_client`. Documented for LAN proxy setups only.
- These + P0 validation make steamcache2 safe-by-default for LAN exposure. - These + the startup validation make steamcache2 safe-by-default for LAN exposure.
#### Migration / Breaking Changes (P1) #### Migration / Breaking Changes
- `New()` public signature gained 2 required trailing params (`maxObjectSize`, `trustedProxies`). Direct callers (rare; most use config or NewWithOptions) must update. - `New()` public signature gained 2 required trailing params (`maxObjectSize`, `trustedProxies`). Direct callers (rare; most use config or NewWithOptions) must update.
- Recommended: migrate to `NewWithOptions(Options{...})` (non-breaking) or rely on YAML config + cmd/root.go. - Recommended: migrate to `NewWithOptions(Options{...})` (non-breaking) or rely on YAML config + cmd/root.go.
- No behavior change for existing configs (defaults preserve prior semantics). - No behavior change for existing configs (defaults preserve prior semantics).
+7 -4
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@@ -22,7 +22,7 @@
# #
# Usage (typical dev workflow): # Usage (typical dev workflow):
# make build # make build
# ./scripts/validate-with-prefill.sh # make validate
# # In another terminal: # # In another terminal:
# SteamPrefill benchmark run -c 20 ... # SteamPrefill benchmark run -c 20 ...
# #
@@ -43,12 +43,15 @@ trusted_proxies: ["127.0.0.0/8"]
cache: cache:
memory: memory:
size: 1GB size: 1GB
gc_algorithm: largest gc_algorithm: hybrid
disk: disk:
size: 2GB size: 2GB
path: ./validate-disk # ephemeral; clean between runs if you want a fresh test path: ./validate-disk # cleaned between runs by make validate or make clean-disk
gc_algorithm: hybrid # recommended for disk in the project README gc_algorithm: hybrid # recommended for disk in the project README
# Empty upstream = use Host header from the client (SteamPrefill / real Steam clients). # Empty upstream = use Host header from the client (SteamPrefill / real Steam clients).
# This matches the common "DNS points lancache.steamcontent.com at the cache" setup. # Allows for chaining steamcache2 instances if needed.
# For example, for a lan party you could have a small fast ram only cache at each table pointing to a larger slower disk cache in the back somewhere
# It would reduce the amount of bandwidth needed to the internet and the amount needed to each table
# just as a little reminder there is no authentication so this is not a good idea for a public cache just out on the internet.
upstream: "" upstream: ""
-182
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@@ -1,182 +0,0 @@
#!/usr/bin/env bash
#
# validate-with-prefill.sh
#
# Thin glue script to make it trivial for developers to validate complete
# steamcache2 functionality using the external SteamPrefill (lancacheprefill)
# tool as the realistic client simulator.
#
# Usage:
# 1. make build
# 2. ./scripts/validate-with-prefill.sh
# (Automatically kills any leftover steamcache2 on the target port first.)
# 3. In another terminal (or on another machine), run the printed
# SteamPrefill benchmark commands (the script tells you the exact address/port).
# 4. After the benchmark finishes, run the suggested metrics check.
# 5. Ctrl-C here to cleanly stop the steamcache2 instance.
#
# This script + the accompanying validate-config.yaml + README docs are the
# entire "couple little scripts to hook steamcache2 and lancacheprefill together"
# implementation. No Go code, no new dependencies, stays outside go test / bench.
#
set -euo pipefail
# --- Locate the built steamcache2 binary (produced by "make build") ---
BINARY=""
for candidate in \
"dist/default_linux_amd64_v1/steamcache2" \
"dist/steamcache2" \
"./steamcache2" \
"steamcache2"
do
if [[ -x "$candidate" ]]; then
BINARY="$candidate"
break
fi
done
if [[ -z "$BINARY" ]]; then
echo "ERROR: Could not find a built steamcache2 binary."
echo "Run 'make build' first (or place the binary in one of the searched locations)."
exit 1
fi
echo "Using steamcache2 binary: $BINARY"
# --- Validation config (small dual-tier so disk + GC get real exercise) ---
# Source of truth lives in docs/examples/ (safe from "make clean").
# The script will also accept an explicit path via STEAMCACHE2_VALIDATE_CONFIG.
VALIDATE_CONFIG="${STEAMCACHE2_VALIDATE_CONFIG:-docs/examples/validate-config.yaml}"
if [[ ! -f "$VALIDATE_CONFIG" ]]; then
echo "ERROR: Validation config not found at: $VALIDATE_CONFIG"
echo "Set STEAMCACHE2_VALIDATE_CONFIG=/path/to/your-config.yaml or place a copy at docs/examples/validate-config.yaml"
exit 1
fi
# Extract the listen port from the config (supports ":80", "127.0.0.1:80", etc.)
# Falls back to 80 if we can't parse it.
PORT=$(grep -E '^\s*listen_address:' "$VALIDATE_CONFIG" | head -1 | sed -E 's/.*:([0-9]+).*/\1/' || true)
if [[ -z "$PORT" || ! "$PORT" =~ ^[0-9]+$ ]]; then
PORT=80
fi
SERVER_URL="http://localhost:${PORT}"
# For privileged ports (<1024, i.e. the default :80) we require the
# cap_net_bind_service capability. We apply it automatically here (via sudo
# setcap) on the binary we are about to run. This happens after any build
# so the cap is never "lost" when the binary is rebuilt.
if [ "$PORT" -lt 1024 ] && [ "$(id -u)" -ne 0 ]; then
if ! command -v getcap >/dev/null 2>&1 || ! getcap "$BINARY" 2>/dev/null | grep -q "cap_net_bind_service"; then
echo "Setting cap_net_bind_service on the binary (sudo may prompt)..."
if ! sudo setcap 'cap_net_bind_service=+ep' "$BINARY"; then
echo "ERROR: Failed to set capability."
echo "Run 'make setcap' manually, then retry."
exit 1
fi
fi
fi
# Safely kill only steamcache2 processes listening on this specific port.
# We look up PIDs on the port, check their actual process name/command,
# and only kill via PID if it looks like steamcache2.
echo "Checking for leftover steamcache2 processes on port ${PORT}..."
kill_steamcache_on_port() {
local port=$1
local pids=""
# Try ss first (modern, usually available)
if command -v ss >/dev/null 2>&1; then
pids=$(ss -tlnp 2>/dev/null | grep ":${port} " | sed -n 's/.*pid=\([0-9]*\).*/\1/p' | sort -u)
fi
# Fallback to lsof
if [[ -z "$pids" ]] && command -v lsof >/dev/null 2>&1; then
pids=$(lsof -ti :${port} 2>/dev/null | sort -u)
fi
if [[ -z "$pids" ]]; then
return 0
fi
for pid in $pids; do
# Get process name and command line
local proc_name
local cmdline
proc_name=$(ps -p "$pid" -o comm= 2>/dev/null || true)
cmdline=$(ps -p "$pid" -o cmd= 2>/dev/null || true)
# Check if this looks like a steamcache2 process
if echo "$proc_name $cmdline" | grep -qi "steamcache"; then
echo " → Found steamcache2 on port ${port} (PID $pid, name: ${proc_name:-unknown})"
kill -TERM "$pid" 2>/dev/null || true
sleep 0.3
# If still alive, force kill
if kill -0 "$pid" 2>/dev/null; then
kill -9 "$pid" 2>/dev/null || true
fi
echo " Killed PID $pid"
else
echo " → Skipping PID $pid on port ${port} (not steamcache2: ${proc_name:-$cmdline})"
fi
done
}
kill_steamcache_on_port "$PORT"
sleep 0.5
# --- Launch the server in the background ---
echo "Starting steamcache2 with validation config (small caches for disk/GC testing)..."
"$BINARY" --config "$VALIDATE_CONFIG" --log-level info &
SERVER_PID=$!
# Ensure we always clean up the child on exit / Ctrl-C / error
cleanup() {
echo ""
echo "Stopping steamcache2 (pid $SERVER_PID)..."
if kill "$SERVER_PID" 2>/dev/null; then
wait "$SERVER_PID" 2>/dev/null || true
fi
echo "Server stopped."
}
trap cleanup EXIT INT TERM
# Give the server a moment to bind and pass its own startup checks
sleep 2
# Basic readiness probe using the actual configured port
if ! curl -s --max-time 3 "${SERVER_URL}/" >/dev/null 2>&1; then
echo "WARNING: Server did not respond quickly on ${SERVER_URL}/"
echo " It may still be starting or bound to a different address."
echo " Check the server logs above. You can still try the SteamPrefill commands."
fi
if [[ "${VALIDATE_QUIET:-}" != "1" ]]; then
echo ""
echo "======================================================================"
echo "steamcache2 is running (validation mode) on ${SERVER_URL}"
echo ""
echo "In another terminal (or on a machine that can reach this one), run:"
echo ""
echo " # One-time workload creation (run on a machine with SteamPrefill + Steam):"
echo " SteamPrefill benchmark setup --preset LargeChunks"
echo " # (or --use-selected, --all, --appid ..., or your own preset)"
echo ""
echo " # Copy the generated workload file to this machine if needed."
echo ""
echo " # Then run the actual benchmark (this is the realistic client simulator):"
echo " SteamPrefill benchmark run -c 20 -i 3"
echo ""
echo "After the benchmark completes, you can inspect the cache with:"
echo " curl -s ${SERVER_URL}/metrics | cat"
echo ""
echo "Or run: make validate-check (if the Makefile target exists)"
echo ""
echo "When you are finished, press Ctrl-C in this window to stop the server cleanly."
echo "======================================================================"
echo ""
fi
# Wait for the background server (or for the user to Ctrl-C)
wait $SERVER_PID || true
-3
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@@ -24,8 +24,6 @@ type Metrics struct {
TotalBytesServed int64 TotalBytesServed int64
TotalBytesSaved int64 // bytes served from cache instead of being re-downloaded from upstream TotalBytesSaved int64 // bytes served from cache instead of being re-downloaded from upstream
// Cache metrics // Cache metrics
MemoryCacheSize int64 MemoryCacheSize int64
DiskCacheSize int64 DiskCacheSize int64
@@ -254,7 +252,6 @@ type Stats struct {
TotalBytesSaved int64 TotalBytesSaved int64
MemoryCacheSize int64 MemoryCacheSize int64
DiskCacheSize int64 DiskCacheSize int64
MemoryCacheHits int64 MemoryCacheHits int64
DiskCacheHits int64 DiskCacheHits int64
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