4 Commits

Author SHA1 Message Date
9c65cdb156 Fix HTTP status code for root path in ServeHTTP method to ensure correct response for upstream verification
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2025-07-19 04:42:20 -05:00
ae013f9a3b Enhance SteamCache configuration and HTTP client settings
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- Added upstream server configuration to launch.json for improved connectivity.
- Increased HTTP client timeout from 60s to 120s for better handling of slow responses.
- Updated server timeouts in steamcache.go: increased ReadTimeout to 30s and WriteTimeout to 60s.
- Introduced ReadHeaderTimeout to mitigate header attacks and set MaxHeaderBytes to 1MB.
- Improved error logging in the Run method to include HTTP status codes for better debugging.
- Adjusted ServeHTTP method to handle root path and metrics endpoint correctly.
2025-07-19 04:40:05 -05:00
d94b53c395 Merge pull request 'Update .goreleaser.yaml and enhance HTTP client settings in steamcache.go' (#10) from fix/connection-pooling into main
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Reviewed-on: s1d3sw1ped/SteamCache2#10
2025-07-19 09:13:37 +00:00
847931ed43 Update .goreleaser.yaml and enhance HTTP client settings in steamcache.go
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- Removed copyright footer from .goreleaser.yaml.
- Increased HTTP client connection settings in steamcache.go for improved performance:
  - MaxIdleConns from 100 to 200
  - MaxIdleConnsPerHost from 10 to 50
  - IdleConnTimeout from 90s to 120s
  - TLSHandshakeTimeout from 10s to 15s
  - ResponseHeaderTimeout from 10s to 30s
  - ExpectContinueTimeout from 1s to 5s
  - Added DisableCompression and ForceAttemptHTTP2 options.
- Removed debug logging for manifest files in ServeHTTP method.
2025-07-19 04:12:56 -05:00
3 changed files with 34 additions and 32 deletions

View File

@@ -48,7 +48,6 @@ changelog:
release:
name_template: "{{ .ProjectName }}-{{ .Version }}"
footer: "Copyright (c) 2025 s1d3sw1ped"
gitea_urls:
api: https://git.s1d3sw1ped.com/api/v1

6
.vscode/launch.json vendored
View File

@@ -23,6 +23,8 @@
"lru",
"--log-level",
"debug",
"--upstream",
"http://192.168.2.5:80",
],
},
{
@@ -40,6 +42,8 @@
"hybrid",
"--log-level",
"debug",
"--upstream",
"http://192.168.2.5:80",
],
},
{
@@ -55,6 +59,8 @@
"lfu",
"--log-level",
"debug",
"--upstream",
"http://192.168.2.5:80",
],
}
]

View File

@@ -222,21 +222,23 @@ func New(address string, memorySize string, diskSize string, diskPath, upstream,
}
transport := &http.Transport{
MaxIdleConns: 100,
MaxIdleConnsPerHost: 10,
IdleConnTimeout: 90 * time.Second,
MaxIdleConns: 200, // Increased from 100
MaxIdleConnsPerHost: 50, // Increased from 10
IdleConnTimeout: 120 * time.Second, // Increased from 90s
DialContext: (&net.Dialer{
Timeout: 30 * time.Second,
KeepAlive: 30 * time.Second,
}).DialContext,
TLSHandshakeTimeout: 10 * time.Second,
ResponseHeaderTimeout: 10 * time.Second,
ExpectContinueTimeout: 1 * time.Second,
TLSHandshakeTimeout: 15 * time.Second, // Increased from 10s
ResponseHeaderTimeout: 30 * time.Second, // Increased from 10s
ExpectContinueTimeout: 5 * time.Second, // Increased from 1s
DisableCompression: true, // Steam doesn't use compression
ForceAttemptHTTP2: true, // Enable HTTP/2 if available
}
client := &http.Client{
Transport: transport,
Timeout: 60 * time.Second,
Timeout: 120 * time.Second, // Increased from 60s
}
sc := &SteamCache{
@@ -249,10 +251,12 @@ func New(address string, memorySize string, diskSize string, diskPath, upstream,
diskgc: dgc,
client: client,
server: &http.Server{
Addr: address,
ReadTimeout: 5 * time.Second,
WriteTimeout: 10 * time.Second,
IdleTimeout: 120 * time.Second,
Addr: address,
ReadTimeout: 30 * time.Second, // Increased
WriteTimeout: 60 * time.Second, // Increased
IdleTimeout: 120 * time.Second, // Good for keep-alive
ReadHeaderTimeout: 10 * time.Second, // New, for header attacks
MaxHeaderBytes: 1 << 20, // 1MB, optional
},
}
@@ -266,7 +270,8 @@ func New(address string, memorySize string, diskSize string, diskPath, upstream,
if d != nil {
if d.Size() > d.Capacity() {
gc.LRUGC(d, uint(d.Size()-d.Capacity()))
gcHandler := gc.GetGCAlgorithm(gc.GCAlgorithm(diskGC))
gcHandler(d, uint(d.Size()-d.Capacity()))
}
}
@@ -277,7 +282,7 @@ func (sc *SteamCache) Run() {
if sc.upstream != "" {
resp, err := sc.client.Get(sc.upstream)
if err != nil || resp.StatusCode != http.StatusOK {
logger.Logger.Error().Err(err).Str("upstream", sc.upstream).Msg("Failed to connect to upstream server")
logger.Logger.Error().Err(err).Int("status_code", resp.StatusCode).Str("upstream", sc.upstream).Msg("Failed to connect to upstream server")
os.Exit(1)
}
resp.Body.Close()
@@ -310,11 +315,6 @@ func (sc *SteamCache) Shutdown() {
}
func (sc *SteamCache) ServeHTTP(w http.ResponseWriter, r *http.Request) {
if r.URL.Path == "/metrics" {
promhttp.Handler().ServeHTTP(w, r)
return
}
if r.Method != http.MethodGet {
requestsTotal.WithLabelValues(r.Method, "405").Inc()
logger.Logger.Warn().Str("method", r.Method).Msg("Only GET method is supported")
@@ -322,6 +322,11 @@ func (sc *SteamCache) ServeHTTP(w http.ResponseWriter, r *http.Request) {
return
}
if r.URL.Path == "/" {
w.WriteHeader(http.StatusOK) // this is used by steamcache2's upstream verification at startup
return
}
if r.URL.String() == "/lancache-heartbeat" {
w.Header().Add("X-LanCache-Processed-By", "SteamCache2")
w.WriteHeader(http.StatusNoContent)
@@ -329,6 +334,11 @@ func (sc *SteamCache) ServeHTTP(w http.ResponseWriter, r *http.Request) {
return
}
if r.URL.Path == "/metrics" {
promhttp.Handler().ServeHTTP(w, r)
return
}
if strings.HasPrefix(r.URL.String(), "/depot/") {
// trim the query parameters from the URL path
// this is necessary because the cache key should not include query parameters
@@ -453,18 +463,6 @@ func (sc *SteamCache) ServeHTTP(w http.ResponseWriter, r *http.Request) {
filename := filepath.Base(cacheKey)
expectedHash, hasHash := extractHashFromFilename(filename)
// Debug logging for manifest files
if strings.Contains(cacheKey, "manifest") {
logger.Logger.Debug().
Str("key", cacheKey).
Str("filename", filename).
Bool("hasHash", hasHash).
Str("expectedHash", expectedHash).
Int64("content_length_header", resp.ContentLength).
Int("actual_content_length", len(bodyData)).
Msg("Manifest file hash verification debug")
}
// Hash verification using Steam's X-Content-Sha header and content length verification
hashVerified := true
if hasHash {
@@ -522,7 +520,6 @@ func (sc *SteamCache) ServeHTTP(w http.ResponseWriter, r *http.Request) {
Str("key", cacheKey).
Str("host", r.Host).
Str("status", "MISS").
Bool("hash_verified", hasHash).
Dur("duration", time.Since(tstart)).
Msg("request")