- Introduced a YAML-based configuration system, allowing for automatic generation of a default `config.yaml` file. - Updated the application to load configuration settings from the YAML file, improving flexibility and ease of use. - Added a Makefile to streamline development tasks, including running the application, testing, and managing dependencies. - Enhanced `.gitignore` to include build artifacts and configuration files. - Removed unused Prometheus metrics and related code to simplify the codebase. - Updated dependencies in `go.mod` and `go.sum` for improved functionality and performance.
SteamCache2
SteamCache2 is a blazing fast download cache for Steam, designed to reduce bandwidth usage and speed up game downloads.
Features
- High-speed caching for Steam downloads
- Tiered storage for getting the most out of your storage media
- Garbage Collected storage for limiting the size of RAM or Disk cache and will not go above what you choose or stop caching unlike others
- Reduces bandwidth usage
- Easy to set up and configure aside from dns stuff to trick Steam into using it
- Supports multiple clients
- NEW: YAML configuration system with automatic config generation
- NEW: Simple Makefile for development workflow
- Cross-platform builds (Linux, macOS, Windows)
Quick Start
First Time Setup
-
Clone and build:
git clone <repository-url> cd SteamCache2 make # This will run tests and build the application -
Run the application (it will create a default config):
./steamcache2 # or on Windows: steamcache2.exeThe application will automatically create a
config.yamlfile with default settings and exit, allowing you to customize it. -
Edit the configuration (
config.yaml):listen_address: :80 cache: memory: size: 1GB gc_algorithm: lru disk: size: 10GB path: ./disk gc_algorithm: hybrid upstream: "https://steam.cdn.com" # Set your upstream server -
Run the application again:
make run # or ./steamcache2
Development Workflow
# Run all tests and start the application (default target)
make
# Run only tests
make test
# Run with debug logging
make run-debug
# Download dependencies
make deps
# Show available commands
make help
Command Line Flags
While most configuration is done via the YAML file, some runtime options are still available as command-line flags:
# Use a custom config file
./steamcache2 --config /path/to/my-config.yaml
# Set logging level
./steamcache2 --log-level debug --log-format json
# Set number of worker threads
./steamcache2 --threads 8
# Show help
./steamcache2 --help
Configuration
SteamCache2 uses a YAML configuration file (config.yaml) for all settings. Here's a complete configuration example:
# Server configuration
listen_address: :80
# Cache configuration
cache:
# Memory cache settings
memory:
# Size of memory cache (e.g., "512MB", "1GB", "0" to disable)
size: 1GB
# Garbage collection algorithm
gc_algorithm: lru
# Disk cache settings
disk:
# Size of disk cache (e.g., "10GB", "50GB", "0" to disable)
size: 10GB
# Path to disk cache directory
path: ./disk
# Garbage collection algorithm
gc_algorithm: hybrid
# Upstream server configuration
# The upstream server to proxy requests to
upstream: "https://steam.cdn.com"
Garbage Collection Algorithms
SteamCache2 supports different garbage collection algorithms for memory and disk caches, allowing you to optimize performance for each storage tier:
Available GC Algorithms:
lru(default): Least Recently Used - evicts oldest accessed fileslfu: Least Frequently Used - evicts least accessed files (good for popular content)fifo: First In, First Out - evicts oldest created files (predictable)largest: Size-based - evicts largest files first (maximizes file count)smallest: Size-based - evicts smallest files first (maximizes cache hit rate)hybrid: Combines access time and file size for optimal eviction
Recommended Algorithms by Cache Type:
For Memory Cache (Fast, Limited Size):
lru- Best overall performance, good balance of speed and hit ratelfu- Excellent for gaming cafes where popular games stay cachedhybrid- Optimal for mixed workloads with varying file sizes
For Disk Cache (Slow, Large Size):
hybrid- Recommended for optimal performance, balances speed and storage efficiencylargest- Good for maximizing number of cached fileslru- Reliable default with good performance
Use Cases:
- Gaming Cafes: Use
lfufor memory,hybridfor disk - LAN Events: Use
lfufor memory,hybridfor disk - Home Use: Use
lrufor memory,hybridfor disk - Testing: Use
fifofor predictable behavior - Large File Storage: Use
largestfor disk to maximize file count
DNS Configuration
Configure your DNS to direct Steam traffic to your SteamCache2 server:
- If you're on Windows and don't want a whole network implementation, see the Windows Hosts File Override section below.
Windows Hosts File Override
-
Open Notepad as Administrator:
- Click on the Start menu, type
Notepad, right-click on Notepad, and selectRun as administrator.
- Click on the Start menu, type
-
Open the Hosts File:
- In Notepad, go to
File>Open. - Navigate to
C:\Windows\System32\drivers\etc. - Select
All Filesfrom the dropdown menu to see the hosts file. - Open the
hostsfile.
- In Notepad, go to
-
Add the Override Entry:
- At the end of the file, add a new line with the IP address of your SteamCache2 server followed by
lancache.steamcontent.com. For example:Replace192.168.1.100 lancache.steamcontent.com192.168.1.100with the actual IP address of your SteamCache2 server.
- At the end of the file, add a new line with the IP address of your SteamCache2 server followed by
-
Save the Hosts File:
- Save the changes by going to
File>Save.
- Save the changes by going to
-
Flush DNS Cache (optional but recommended):
- Open Command Prompt as Administrator.
- Run the following command to flush the DNS cache:
ipconfig /flushdns
-
Restart
- Restart Steam or Restart Your PC
This will direct any requests to lancache.steamcontent.com to your SteamCache2 server.
Building from Source
Prerequisites
- Go 1.19 or later
- Make (optional, but recommended)
Build Commands
# Clone the repository
git clone <repository-url>
cd SteamCache2
# Download dependencies
make deps
# Run tests
make test
# Build for current platform
go build -o steamcache2 .
# Build for specific platforms
GOOS=linux GOARCH=amd64 go build -o steamcache2-linux-amd64 .
GOOS=windows GOARCH=amd64 go build -o steamcache2-windows-amd64.exe .
Development
# Run in development mode with debug logging
make run-debug
# Run all tests and start the application
make
Troubleshooting
Common Issues
-
"Config file not found" on first run
- This is expected! SteamCache2 will automatically create a default
config.yamlfile - Edit the generated config file with your desired settings
- Run the application again
- This is expected! SteamCache2 will automatically create a default
-
Permission denied when creating config
- Make sure you have write permissions in the current directory
- Try running with elevated privileges if necessary
-
Port already in use
- Change the
listen_addressinconfig.yamlto a different port (e.g.,:8080) - Or stop the service using the current port
- Change the
-
High memory usage
- Reduce the memory cache size in
config.yaml - Consider using disk-only caching by setting
memory.size: "0"
- Reduce the memory cache size in
-
Slow disk performance
- Use SSD storage for the disk cache
- Consider using a different GC algorithm like
hybrid - Adjust the disk cache size to match available storage
Getting Help
- Check the logs for detailed error messages
- Run with
--log-level debugfor more verbose output - Ensure your upstream server is accessible
- Verify DNS configuration is working correctly
License
See the LICENSE file for details. But just for clarity this covers all files in this project unless stated in the individual file.
Acknowledgements
- Inspired by Lancache.net