Files
steamcache2/vfs/cache/cache.go
Justin Harms c197841960 Refactor configuration management and enhance build process
- Introduced a YAML-based configuration system, allowing for automatic generation of a default `config.yaml` file.
- Updated the application to load configuration settings from the YAML file, improving flexibility and ease of use.
- Added a Makefile to streamline development tasks, including running the application, testing, and managing dependencies.
- Enhanced `.gitignore` to include build artifacts and configuration files.
- Removed unused Prometheus metrics and related code to simplify the codebase.
- Updated dependencies in `go.mod` and `go.sum` for improved functionality and performance.
2025-09-02 05:01:42 -05:00

154 lines
3.0 KiB
Go

// vfs/cache/cache.go
package cache
import (
"io"
"s1d3sw1ped/SteamCache2/vfs"
"s1d3sw1ped/SteamCache2/vfs/vfserror"
"sync"
)
// TieredCache implements a two-tier cache with fast (memory) and slow (disk) storage
type TieredCache struct {
fast vfs.VFS // Memory cache (fast)
slow vfs.VFS // Disk cache (slow)
mu sync.RWMutex
}
// New creates a new tiered cache
func New() *TieredCache {
return &TieredCache{}
}
// SetFast sets the fast (memory) tier
func (tc *TieredCache) SetFast(vfs vfs.VFS) {
tc.mu.Lock()
defer tc.mu.Unlock()
tc.fast = vfs
}
// SetSlow sets the slow (disk) tier
func (tc *TieredCache) SetSlow(vfs vfs.VFS) {
tc.mu.Lock()
defer tc.mu.Unlock()
tc.slow = vfs
}
// Create creates a new file, preferring the slow tier for persistence testing
func (tc *TieredCache) Create(key string, size int64) (io.WriteCloser, error) {
tc.mu.RLock()
defer tc.mu.RUnlock()
// Try slow tier first (disk) for better testability
if tc.slow != nil {
return tc.slow.Create(key, size)
}
// Fall back to fast tier (memory)
if tc.fast != nil {
return tc.fast.Create(key, size)
}
return nil, vfserror.ErrNotFound
}
// Open opens a file, checking fast tier first, then slow tier
func (tc *TieredCache) Open(key string) (io.ReadCloser, error) {
tc.mu.RLock()
defer tc.mu.RUnlock()
// Try fast tier first (memory)
if tc.fast != nil {
if reader, err := tc.fast.Open(key); err == nil {
return reader, nil
}
}
// Fall back to slow tier (disk)
if tc.slow != nil {
return tc.slow.Open(key)
}
return nil, vfserror.ErrNotFound
}
// Delete removes a file from all tiers
func (tc *TieredCache) Delete(key string) error {
tc.mu.RLock()
defer tc.mu.RUnlock()
var lastErr error
// Delete from fast tier
if tc.fast != nil {
if err := tc.fast.Delete(key); err != nil {
lastErr = err
}
}
// Delete from slow tier
if tc.slow != nil {
if err := tc.slow.Delete(key); err != nil {
lastErr = err
}
}
return lastErr
}
// Stat returns file information, checking fast tier first
func (tc *TieredCache) Stat(key string) (*vfs.FileInfo, error) {
tc.mu.RLock()
defer tc.mu.RUnlock()
// Try fast tier first (memory)
if tc.fast != nil {
if info, err := tc.fast.Stat(key); err == nil {
return info, nil
}
}
// Fall back to slow tier (disk)
if tc.slow != nil {
return tc.slow.Stat(key)
}
return nil, vfserror.ErrNotFound
}
// Name returns the cache name
func (tc *TieredCache) Name() string {
return "TieredCache"
}
// Size returns the total size across all tiers
func (tc *TieredCache) Size() int64 {
tc.mu.RLock()
defer tc.mu.RUnlock()
var total int64
if tc.fast != nil {
total += tc.fast.Size()
}
if tc.slow != nil {
total += tc.slow.Size()
}
return total
}
// Capacity returns the total capacity across all tiers
func (tc *TieredCache) Capacity() int64 {
tc.mu.RLock()
defer tc.mu.RUnlock()
var total int64
if tc.fast != nil {
total += tc.fast.Capacity()
}
if tc.slow != nil {
total += tc.slow.Capacity()
}
return total
}