6 Commits

Author SHA1 Message Date
linus 8cebc1f96c ops: Signal disk-tier attach pending vs ready (#45)
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disk_tier_ready + X-SteamCache-Disk-Tier. Closes #33.
2026-09-07 12:02:10 -05:00
pike 12ea3ee4f6 ops: Signal disk-tier attach pending vs ready
CI / vulncheck (pull_request) Successful in 14s
CI / check-and-test (pull_request) Successful in 40s
Large disk caches can look memory-only/broken during async DiskFS attach.
Expose disk_tier_ready in /metrics, pending/ready logs for disk-only and
mixed modes, and X-SteamCache-Disk-Tier on /lancache-heartbeat. GetMetrics
skips blocking disk.Size() while attach is pending so /metrics stays usable.

Closes #33
2026-09-07 16:58:13 +00:00
moss ac2d36f1ad cache: Serve Range GET from disk when present
CI / vulncheck (pull_request) Successful in 15s
CI / check-and-test (pull_request) Successful in 41s
Steam clients lean on Range requests. Hit/miss looked fine while downloads
still felt cold when a Range miss returned the full upstream body as 200.

Add range_cache / range_upstream metrics. HIT path already sliced 206 from
the cached full object; count range_cache there. On MISS, keep stripping
Range for the upstream fetch (full object still cached) but serve the
client's requested slice as 206 and count range_upstream.

Tests in steamcache/range_test.go cover Range HIT (local, no upstream),
Range MISS (206 + full object cached), and /metrics emission.
2026-09-07 16:32:36 +00:00
s1d3sw1ped_bot 8e8e877533 Restrict Host-based origin fetches to Steam CDN names.
CI / vulncheck (pull_request) Successful in 7s
CI / check-and-test (pull_request) Successful in 28s
When upstream is empty the cache used the client Host as the fetch URL, so any LAN client with a spoofed Steam User-Agent could proxy to literal IPs or arbitrary names. Reject those hosts, stop following upstream redirects, and keep path-only cache keys so real Steam CDNs still share entries.
2026-08-31 23:56:03 +00:00
s1d3sw1ped b7e3a0da86 Update metrics tracking and enhance cache eviction strategies
Release Tag / release (push) Successful in 34s
- Added metrics for bytes saved from cache to improve performance insights.
- Updated cache eviction strategies in MemoryFS and DiskFS to include metrics tracking for hits and evictions.
- Enhanced README.md with updated garbage collection algorithm descriptions and recommendations for cache usage.
- Introduced new madviseSequential functionality for improved memory access hints on Unix systems.
- Adjusted validation configuration in examples to better reflect realistic usage scenarios.
2026-05-28 10:31:23 -05:00
s1d3sw1ped c3464d692e Add core components for request coalescing and service management
- Introduced coalescing logic in `coalescing.go` to handle concurrent identical upstream fetches, including a state machine and response buffering for improved performance.
- Implemented a new cache file format in `format.go`, supporting serialization and deserialization of HTTP responses, along with range request handling.
- Developed an HTTP handler in `handler.go` to manage requests, including special endpoint handling and metrics reporting.
- Added rate limiting functionality in `ratelimit.go` to control per-client and global request rates, enhancing security and performance.
- Created service management capabilities in `service.go` to define and manage cacheable services, including user-agent detection.
- Updated tests in `steamcache_test.go` to cover new functionalities, ensuring robustness and reliability across the codebase.
2026-05-28 01:17:30 -05:00